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authorBertram <bertram@cegetel.net>2009-09-02 23:40:45 +0200
committerBertram <bertram@cegetel.net>2009-09-02 23:40:45 +0200
commitefb541eeef2ad839c885c494c3a065f1f7d5dc03 (patch)
treef8f912a1aa62dfd902153a8dcb3e9d1549ae8e7c /src
parent63049c5bf3ed38c3cb67edf740ed67f7fed663dd (diff)
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Added a minimum alpha opacity value handle in SkinLoader and made use of it.
Part 1 of 3 for Mantis #847 Only a few controls follow minimum opacity value at login stage. Part 2 will make all other controls do the same. Part 3 will try to set default gui opacity value as a constant.
Diffstat (limited to 'src')
-rw-r--r--src/gui/skin.cpp20
-rw-r--r--src/gui/skin.h22
-rw-r--r--src/gui/widgets/button.cpp33
-rw-r--r--src/gui/widgets/button.h5
-rw-r--r--src/gui/widgets/checkbox.cpp29
-rw-r--r--src/gui/widgets/checkbox.h5
-rw-r--r--src/gui/widgets/window.cpp2
-rw-r--r--src/main.cpp33
8 files changed, 119 insertions, 30 deletions
diff --git a/src/gui/skin.cpp b/src/gui/skin.cpp
index 5881a073..f3f907e1 100644
--- a/src/gui/skin.cpp
+++ b/src/gui/skin.cpp
@@ -87,9 +87,10 @@ Skin::~Skin()
delete mStickyImageDown;
}
-void Skin::updateAlpha()
+void Skin::updateAlpha(float minimumOpacityAllowed)
{
- const float alpha = config.getValue("guialpha", 0.8);
+ const float alpha = std::max((double)minimumOpacityAllowed,
+ config.getValue("guialpha", 0.8f));
for_each(mBorder.grid, mBorder.grid + 9,
std::bind2nd(std::mem_fun(&Image::setAlpha), alpha));
@@ -112,7 +113,8 @@ int Skin::getMinHeight() const
}
SkinLoader::SkinLoader()
- : mSkinConfigListener(new SkinConfigListener(this))
+ : mSkinConfigListener(new SkinConfigListener(this)),
+ mMinimumOpacity(-1.0f)
{
}
@@ -174,10 +176,18 @@ Skin *SkinLoader::load(const std::string &filename,
return skin;
}
+void SkinLoader::setMinimumOpacity(float minimumOpacity)
+{
+ if (minimumOpacity > 1.0f) return;
+
+ mMinimumOpacity = minimumOpacity;
+ updateAlpha();
+}
+
void SkinLoader::updateAlpha()
{
for (SkinIterator iter = mSkins.begin(); iter != mSkins.end(); ++iter)
- iter->second->updateAlpha();
+ iter->second->updateAlpha(mMinimumOpacity);
}
Skin *SkinLoader::readSkin(const std::string &filename)
@@ -284,6 +294,6 @@ Skin *SkinLoader::readSkin(const std::string &filename)
Skin *skin = new Skin(border, closeImage, stickyImageUp, stickyImageDown,
filename);
- skin->updateAlpha();
+ skin->updateAlpha(mMinimumOpacity);
return skin;
}
diff --git a/src/gui/skin.h b/src/gui/skin.h
index c56072d3..5f612c26 100644
--- a/src/gui/skin.h
+++ b/src/gui/skin.h
@@ -82,7 +82,7 @@ class Skin
/**
* Updates the alpha value of the skin
*/
- void updateAlpha();
+ void updateAlpha(float minimumOpacityAllowed = 0.0f);
int instances;
@@ -95,7 +95,7 @@ class Skin
Image *mStickyImageDown; /**< Sticky Button Image */
};
-class SkinLoader
+class SkinLoader
{
public:
static SkinLoader *instance();
@@ -112,6 +112,18 @@ class SkinLoader
*/
void updateAlpha();
+ /**
+ * Get the minimum opacity allowed to skins.
+ */
+ float getMinimumOpacity()
+ { return mMinimumOpacity; }
+
+ /**
+ * Set the minimum opacity allowed to skins.
+ * Set a negative value to free the minimum allowed.
+ */
+ void setMinimumOpacity(float minimumOpacity);
+
private:
SkinLoader();
~SkinLoader();
@@ -130,6 +142,12 @@ class SkinLoader
ConfigListener *mSkinConfigListener;
static SkinLoader *mInstance;
+
+ /**
+ * Tells if the current skins opacity
+ * should not get less than the given value
+ */
+ float mMinimumOpacity;
};
#endif
diff --git a/src/gui/widgets/button.cpp b/src/gui/widgets/button.cpp
index 2357b263..9f44cdfc 100644
--- a/src/gui/widgets/button.cpp
+++ b/src/gui/widgets/button.cpp
@@ -28,6 +28,7 @@
#include "resources/image.h"
#include "resources/resourcemanager.h"
+#include "gui/skin.h"
#include "utils/dtor.h"
@@ -101,12 +102,12 @@ void Button::init()
data[x].gridX, data[y].gridY,
data[x + 1].gridX - data[x].gridX + 1,
data[y + 1].gridY - data[y].gridY + 1);
- button[mode].grid[a]->setAlpha(mAlpha);
a++;
}
}
btn[mode]->decRef();
}
+ updateAlpha();
}
mInstances++;
}
@@ -124,6 +125,24 @@ Button::~Button()
}
}
+void Button::updateAlpha()
+{
+ float alpha = std::max(config.getValue("guialpha", 0.8f),
+ (double)SkinLoader::instance()->getMinimumOpacity());
+
+ if (mAlpha != alpha)
+ {
+ mAlpha = alpha;
+ for (int a = 0; a < 9; a++)
+ {
+ button[BUTTON_DISABLED].grid[a]->setAlpha(mAlpha);
+ button[BUTTON_PRESSED].grid[a]->setAlpha(mAlpha);
+ button[BUTTON_HIGHLIGHTED].grid[a]->setAlpha(mAlpha);
+ button[BUTTON_STANDARD].grid[a]->setAlpha(mAlpha);
+ }
+ }
+}
+
void Button::draw(gcn::Graphics *graphics)
{
int mode;
@@ -137,17 +156,7 @@ void Button::draw(gcn::Graphics *graphics)
else
mode = BUTTON_STANDARD;
- if (config.getValue("guialpha", 0.8) != mAlpha)
- {
- mAlpha = config.getValue("guialpha", 0.8);
- for (int a = 0; a < 9; a++)
- {
- button[BUTTON_DISABLED].grid[a]->setAlpha(mAlpha);
- button[BUTTON_PRESSED].grid[a]->setAlpha(mAlpha);
- button[BUTTON_HIGHLIGHTED].grid[a]->setAlpha(mAlpha);
- button[BUTTON_STANDARD].grid[a]->setAlpha(mAlpha);
- }
- }
+ updateAlpha();
static_cast<Graphics*>(graphics)->
drawImageRect(0, 0, getWidth(), getHeight(), button[mode]);
diff --git a/src/gui/widgets/button.h b/src/gui/widgets/button.h
index eebf7931..7eb7e2ef 100644
--- a/src/gui/widgets/button.h
+++ b/src/gui/widgets/button.h
@@ -56,6 +56,11 @@ class Button : public gcn::Button
*/
void draw(gcn::Graphics *graphics);
+ /**
+ * Update the alpha value to the button components.
+ */
+ void updateAlpha();
+
private:
void init();
diff --git a/src/gui/widgets/checkbox.cpp b/src/gui/widgets/checkbox.cpp
index dd57f674..9b4ab2f4 100644
--- a/src/gui/widgets/checkbox.cpp
+++ b/src/gui/widgets/checkbox.cpp
@@ -28,6 +28,7 @@
#include "resources/image.h"
#include "resources/resourcemanager.h"
+#include "gui/skin.h"
int CheckBox::instances = 0;
float CheckBox::mAlpha = 1.0;
@@ -91,6 +92,23 @@ void CheckBox::draw(gcn::Graphics* graphics)
graphics->drawText(getCaption(), h - 2, 0);
}
+void CheckBox::updateAlpha()
+{
+ float alpha = std::max(config.getValue("guialpha", 0.8f),
+ (double)SkinLoader::instance()->getMinimumOpacity());
+
+ if (mAlpha != alpha)
+ {
+ mAlpha = alpha;
+ checkBoxNormal->setAlpha(mAlpha);
+ checkBoxChecked->setAlpha(mAlpha);
+ checkBoxDisabled->setAlpha(mAlpha);
+ checkBoxDisabledChecked->setAlpha(mAlpha);
+ checkBoxNormal->setAlpha(mAlpha);
+ checkBoxCheckedHi->setAlpha(mAlpha);
+ }
+}
+
void CheckBox::drawBox(gcn::Graphics* graphics)
{
Image *box;
@@ -112,16 +130,7 @@ void CheckBox::drawBox(gcn::Graphics* graphics)
else
box = checkBoxDisabled;
- if (config.getValue("guialpha", 0.8) != mAlpha)
- {
- mAlpha = config.getValue("guialpha", 0.8);
- checkBoxNormal->setAlpha(mAlpha);
- checkBoxChecked->setAlpha(mAlpha);
- checkBoxDisabled->setAlpha(mAlpha);
- checkBoxDisabledChecked->setAlpha(mAlpha);
- checkBoxNormal->setAlpha(mAlpha);
- checkBoxCheckedHi->setAlpha(mAlpha);
- }
+ updateAlpha();
static_cast<Graphics*>(graphics)->drawImage(box, 2, 2);
}
diff --git a/src/gui/widgets/checkbox.h b/src/gui/widgets/checkbox.h
index 7a7c8674..a65a5196 100644
--- a/src/gui/widgets/checkbox.h
+++ b/src/gui/widgets/checkbox.h
@@ -51,6 +51,11 @@ class CheckBox : public gcn::CheckBox
void draw(gcn::Graphics* graphics);
/**
+ * Update the alpha value to the checkbox components.
+ */
+ void updateAlpha();
+
+ /**
* Draws the check box, not the caption.
*/
void drawBox(gcn::Graphics* graphics);
diff --git a/src/gui/widgets/window.cpp b/src/gui/widgets/window.cpp
index 1ee84a6f..9c098bdb 100644
--- a/src/gui/widgets/window.cpp
+++ b/src/gui/widgets/window.cpp
@@ -750,7 +750,7 @@ void Window::center()
void Window::checkIfIsOffScreen(bool partially, bool entirely)
{
// Move the window onto screen if it has become off screen
- // For instance, because of resolution change...
+ // For instance, because of resolution change...
// First of all, don't deal when a window hasn't got
// any size initialized yet...
diff --git a/src/main.cpp b/src/main.cpp
index 63ba2241..49444d17 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -45,6 +45,7 @@
#include "gui/charselectdialog.h"
#include "gui/gui.h"
+#include "gui/skin.h"
#include "gui/login.h"
#include "gui/okdialog.h"
#include "gui/palette.h"
@@ -1070,6 +1071,10 @@ int main(int argc, char *argv[])
case STATE_CHOOSE_SERVER:
logger->log("State: CHOOSE_SERVER");
+ // Don't allow an alpha opacity
+ // lower than the default value
+ SkinLoader::instance()->setMinimumOpacity(0.8f);
+
// Allow changing this using a server choice dialog
// We show the dialog box only if the command-line
// options weren't set.
@@ -1109,6 +1114,10 @@ int main(int argc, char *argv[])
case STATE_LOGIN:
logger->log("State: LOGIN");
+ // Don't allow an alpha opacity
+ // lower than the default value
+ SkinLoader::instance()->setMinimumOpacity(0.8f);
+
if (options.username.empty()
|| options.password.empty()) {
currentDialog = new LoginDialog(&loginData);
@@ -1182,6 +1191,10 @@ int main(int argc, char *argv[])
case STATE_CHAR_SELECT:
logger->log("State: CHAR_SELECT");
+ // Don't allow an alpha opacity
+ // lower than the default value
+ SkinLoader::instance()->setMinimumOpacity(0.8f);
+
currentDialog =
new CharSelectDialog(&charInfo, &loginData);
@@ -1275,6 +1288,10 @@ int main(int argc, char *argv[])
Net::GameServer::connect(gameServerConnection, token);
Net::ChatServer::connect(chatServerConnection, token);
+
+ // Allow any alpha opacity
+ SkinLoader::instance()->setMinimumOpacity(-1.0f);
+
sound.fadeOutMusic(1000);
delete setupButton;
@@ -1341,6 +1358,10 @@ int main(int argc, char *argv[])
break;
case STATE_CHAR_SELECT:
+ // Don't allow an alpha opacity
+ // lower than the default value
+ SkinLoader::instance()->setMinimumOpacity(0.8f);
+
if (state == STATE_CONNECTING)
network->disconnect();
break;
@@ -1397,6 +1418,10 @@ int main(int argc, char *argv[])
case STATE_LOGIN:
logger->log("State: LOGIN");
+ // Don't allow an alpha opacity
+ // lower than the default value
+ SkinLoader::instance()->setMinimumOpacity(0.8f);
+
if (!loginData.password.empty())
{
loginData.registerLogin = false;
@@ -1443,6 +1468,11 @@ int main(int argc, char *argv[])
break;
case STATE_CHAR_SELECT:
logger->log("State: CHAR_SELECT");
+
+ // Don't allow an alpha opacity
+ // lower than the default value
+ SkinLoader::instance()->setMinimumOpacity(0.8f);
+
currentDialog = new CharSelectDialog(&charInfo,
&loginData);
positionDialog(currentDialog, screenWidth, screenHeight);
@@ -1472,6 +1502,9 @@ int main(int argc, char *argv[])
desktop = NULL;
logger->log("State: GAME");
+ // Allow any alpha opacity
+ SkinLoader::instance()->setMinimumOpacity(-1.0f);
+
game->logic();
delete game;
game = 0;