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authorBjørn Lindeijer <bjorn@lindeijer.nl>2008-12-07 18:20:26 +0100
committerBjørn Lindeijer <bjorn@lindeijer.nl>2008-12-07 18:20:26 +0100
commit719e2b02bc6833198d6af2d3c95de96ef95f876d (patch)
tree553c77d8d6d2519b6f4612781a371a1d505f7bb4 /src
parentca366e65e331ac9416a8198131e743a7a8bdf146 (diff)
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Added some initialization and removed ChargeDialog
Many member variables of LocalPlayer were not being initialized properly. In general this shouldn't have caused any problems, but it's bad style. The ChargeDialog was removed. This class was long dead anyway. Signed-off-by: Bjørn Lindeijer <bjorn@lindeijer.nl>
Diffstat (limited to 'src')
-rw-r--r--src/CMakeLists.txt2
-rw-r--r--src/Makefile.am2
-rw-r--r--src/game.cpp8
-rw-r--r--src/gui/chargedialog.cpp57
-rw-r--r--src/gui/chargedialog.h48
-rw-r--r--src/localplayer.cpp17
-rw-r--r--src/localplayer.h4
-rw-r--r--src/net/charserverhandler.cpp3
8 files changed, 13 insertions, 128 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 94ee854a..d9361d64 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -63,8 +63,6 @@ SET(SRCS
gui/buy.h
gui/buysell.cpp
gui/buysell.h
- gui/chargedialog.cpp
- gui/chargedialog.h
gui/char_server.cpp
gui/char_server.h
gui/char_select.cpp
diff --git a/src/Makefile.am b/src/Makefile.am
index 655c9ce0..2191fc7f 100644
--- a/src/Makefile.am
+++ b/src/Makefile.am
@@ -13,8 +13,6 @@ tmw_SOURCES = gui/widgets/resizegrip.cpp \
gui/buy.h \
gui/buysell.cpp \
gui/buysell.h \
- gui/chargedialog.cpp \
- gui/chargedialog.h \
gui/char_server.cpp \
gui/char_server.h \
gui/char_select.cpp \
diff --git a/src/game.cpp b/src/game.cpp
index 1d26c14b..e934736e 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -45,7 +45,6 @@
#include "gui/buy.h"
#include "gui/buysell.h"
-//#include "gui/chargedialog.h"
#include "gui/chat.h"
#include "gui/confirm_dialog.h"
#include "gui/debugwindow.h"
@@ -116,7 +115,6 @@ SkillDialog *skillDialog;
Setup* setupWindow;
Minimap *minimap;
EquipmentWindow *equipmentWindow;
-//ChargeDialog *chargeDialog;
TradeWindow *tradeWindow;
//BuddyWindow *buddyWindow;
HelpWindow *helpWindow;
@@ -197,7 +195,6 @@ void createGuiWindows(Network *network)
setupWindow = new Setup();
minimap = new Minimap();
equipmentWindow = new EquipmentWindow(player_node->mEquipment.get());
- //chargeDialog = new ChargeDialog();
tradeWindow = new TradeWindow(network);
//buddyWindow = new BuddyWindow();
helpWindow = new HelpWindow();
@@ -205,10 +202,6 @@ void createGuiWindows(Network *network)
itemShortcutWindow = new ItemShortcutWindow();
// Initialize window positions
- //chargeDialog->setPosition(
- // graphics->getWidth() - 5 - chargeDialog->getWidth(),
- // graphics->getHeight() - chargeDialog->getHeight() - 15);
-
//buddyWindow->setPosition(10, minimap->getHeight() + 30);
// Set initial window visibility
@@ -252,7 +245,6 @@ void destroyGuiWindows()
delete setupWindow;
delete minimap;
delete equipmentWindow;
- //delete chargeDialog;
//delete newSkillWindow;
delete tradeWindow;
//delete buddyWindow;
diff --git a/src/gui/chargedialog.cpp b/src/gui/chargedialog.cpp
deleted file mode 100644
index 1c9edf45..00000000
--- a/src/gui/chargedialog.cpp
+++ /dev/null
@@ -1,57 +0,0 @@
-/*
- * The Mana World
- * Copyright 2004 The Mana World Development Team
- *
- * This file is part of The Mana World.
- *
- * The Mana World is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * The Mana World is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with The Mana World; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
- /* The window supported by this class shows player stats and keeps a charging
- * action bar in queue.
- */
-
-#include "chargedialog.h"
-
-#include "progressbar.h"
-
-#include "../localplayer.h"
-
-ChargeDialog::ChargeDialog():
- Window("")
-{
- setContentSize(180, 70);
- mProgBar = new ProgressBar(0.0f, 140, 25, 128, 128, 128);
- mProgBar->setPosition(20, 40);
- add(mProgBar);
- setVisible(true);
-}
-
-// update the dialog
-void ChargeDialog::logic()
-{
- // calculate time since the last attack was made
- player_node->mLastAttackTime += .01; // this a hack until someone explains
- // to me how to work the timer
- if (player_node->mLastAttackTime > 1)
- {
- player_node->mLastAttackTime = 1;
- }
-
- // reset the progress bar to display accurate time since attack
- mProgBar->setProgress(player_node->mLastAttackTime);
-
- Window::logic();
-}
diff --git a/src/gui/chargedialog.h b/src/gui/chargedialog.h
deleted file mode 100644
index 9517ef6a..00000000
--- a/src/gui/chargedialog.h
+++ /dev/null
@@ -1,48 +0,0 @@
-/*
- * The Mana World
- * Copyright 2004 The Mana World Development Team
- *
- * This file is part of The Mana World.
- *
- * The Mana World is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * The Mana World is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with The Mana World; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#ifndef _TMW_CHARGE_H
-#define _TMW_CHARGE_H
-
-#include "window.h"
-
-class ProgressBar;
-
-#define CHARGE_TIME 1000 // time in milliseconds it takes to charge up an attack
-
-/**
- * \ingroup Interface
- */
-class ChargeDialog : public Window
-{
- public:
- /**
- * Constructor.
- */
- ChargeDialog();
-
- void logic();
-
- private:
- ProgressBar* mProgBar;
-};
-
-#endif
diff --git a/src/localplayer.cpp b/src/localplayer.cpp
index 3df80f0b..910de119 100644
--- a/src/localplayer.cpp
+++ b/src/localplayer.cpp
@@ -44,9 +44,19 @@ LocalPlayer *player_node = NULL;
LocalPlayer::LocalPlayer(Uint32 id, Uint16 job, Map *map):
Player(id, job, map),
- mXpForNextLevel(0),
+ mCharId(0),
+ mJobXp(0),
+ mLevel(0),
+ mJobLevel(0),
+ mXpForNextLevel(0), mJobXpForNextLevel(0),
+ mHp(0), mMaxHp(0), mMp(0), mMaxMp(0),
+ mGp(0),
mAttackRange(0),
- mSkillPoint(0),
+ mTotalWeight(0), mMaxWeight(0),
+ ATK(0), MATK(0), DEF(0), MDEF(0), HIT(0), FLEE(0),
+ ATK_BONUS(0), MATK_BONUS(0), DEF_BONUS(0), MDEF_BONUS(0), FLEE_BONUS(0),
+ mStatPoint(0), mSkillPoint(0),
+ mStatsPointsToAttribute(0),
mXp(0), mNetwork(0),
mTarget(NULL), mPickUpTarget(NULL),
mTrading(false), mGoingToTarget(false),
@@ -411,9 +421,6 @@ void LocalPlayer::attack(Being *target, bool keep)
setDirection(LEFT);
}
- // Implement charging attacks here
- mLastAttackTime = 0;
-
setAction(ATTACK);
mWalkTime = tick_time;
diff --git a/src/localplayer.h b/src/localplayer.h
index 5e0a4419..fdd22303 100644
--- a/src/localplayer.h
+++ b/src/localplayer.h
@@ -176,7 +176,7 @@ class LocalPlayer : public Player
*/
int getXp() const { return mXp; }
- Uint32 mCharId;
+ Uint32 mCharId; /**< Used only during character selection. */
Uint32 mJobXp;
Uint16 mLevel;
@@ -198,8 +198,6 @@ class LocalPlayer : public Player
Uint16 mStatPoint, mSkillPoint;
Uint16 mStatsPointsToAttribute;
- float mLastAttackTime; /**< Used to synchronize the charge dialog */
-
protected:
virtual void
handleStatusEffect(StatusEffect *effect, int effectId);
diff --git a/src/net/charserverhandler.cpp b/src/net/charserverhandler.cpp
index 9fb67ea5..249995ee 100644
--- a/src/net/charserverhandler.cpp
+++ b/src/net/charserverhandler.cpp
@@ -182,9 +182,6 @@ LocalPlayer* CharServerHandler::readPlayerData(MessageIn &msg, int &slot)
tempPlayer->setGender(1 - mLoginData->sex);
tempPlayer->mCharId = msg.readInt32();
- tempPlayer->mTotalWeight = 0;
- tempPlayer->mMaxWeight = 0;
- tempPlayer->mLastAttackTime = 0;
tempPlayer->setXp(msg.readInt32());
tempPlayer->mGp = msg.readInt32();
tempPlayer->mJobXp = msg.readInt32();