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author | Philipp Sehmisch <tmw@crushnet.org> | 2008-03-09 20:41:27 +0000 |
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committer | Philipp Sehmisch <tmw@crushnet.org> | 2008-03-09 20:41:27 +0000 |
commit | 4e2ced304a2013808b2481cceb7622848b073e5b (patch) | |
tree | 2cc2c6cbc3f6e17842919530d583f91256dc86e1 /src | |
parent | 15014d358424bf5f74a2d9b7afd08692b591a448 (diff) | |
download | mana-client-4e2ced304a2013808b2481cceb7622848b073e5b.tar.gz mana-client-4e2ced304a2013808b2481cceb7622848b073e5b.tar.bz2 mana-client-4e2ced304a2013808b2481cceb7622848b073e5b.tar.xz mana-client-4e2ced304a2013808b2481cceb7622848b073e5b.zip |
Implemented possibility to rotate particle emitters. Implemented interpretation of the attacktype parameter of attack messages and visualize monster attacks other than id 1 with a particle effect. Prepared to get attack particle effects and animation types from the monster database.
Diffstat (limited to 'src')
-rw-r--r-- | src/being.cpp | 2 | ||||
-rw-r--r-- | src/being.h | 2 | ||||
-rw-r--r-- | src/monster.cpp | 27 | ||||
-rw-r--r-- | src/monster.h | 2 | ||||
-rw-r--r-- | src/net/beinghandler.cpp | 9 | ||||
-rw-r--r-- | src/particle.cpp | 4 | ||||
-rw-r--r-- | src/particle.h | 2 | ||||
-rw-r--r-- | src/particleemitter.cpp | 9 | ||||
-rw-r--r-- | src/particleemitter.h | 2 | ||||
-rw-r--r-- | src/resources/monsterinfo.cpp | 15 | ||||
-rw-r--r-- | src/resources/monsterinfo.h | 8 | ||||
-rw-r--r-- | src/utils/minmax.h | 21 |
12 files changed, 86 insertions, 17 deletions
diff --git a/src/being.cpp b/src/being.cpp index 20684d8d..a55158c6 100644 --- a/src/being.cpp +++ b/src/being.cpp @@ -373,7 +373,7 @@ Being::controlParticle(Particle *particle) } void -Being::setAction(Action action) +Being::setAction(Action action, int attackType) { SpriteAction currentAction = ACTION_INVALID; switch (action) diff --git a/src/being.h b/src/being.h index a2d977db..0b56994e 100644 --- a/src/being.h +++ b/src/being.h @@ -262,7 +262,7 @@ class Being : public Sprite * Sets the current action. */ virtual void - setAction(Action action); + setAction(Action action, int attackType = 0); /** * Returns the direction the being is facing. diff --git a/src/monster.cpp b/src/monster.cpp index ae749017..5fbcfaea 100644 --- a/src/monster.cpp +++ b/src/monster.cpp @@ -25,6 +25,7 @@ #include "animatedsprite.h" #include "game.h" +#include "particle.h" #include "sound.h" #include "resources/monsterdb.h" @@ -50,9 +51,11 @@ Monster::getType() const } void -Monster::setAction(Action action) +Monster::setAction(Action action, int attackType) { SpriteAction currentAction = ACTION_INVALID; + int rotation = 0; + std::string particleEffect; switch (action) { @@ -64,8 +67,26 @@ Monster::setAction(Action action) sound.playSfx(getInfo().getSound(MONSTER_EVENT_DIE)); break; case ATTACK: - currentAction = ACTION_ATTACK; - mSprites[BASE_SPRITE]->reset(); + currentAction = getInfo().getAttackAction(attackType); + + //attack particle effect + particleEffect = getInfo().getAttackParticleEffect(attackType); + if (particleEffect != "") + { + switch (mDirection) + { + case DOWN: rotation = 0; break; + case LEFT: rotation = 90; break; + case UP: rotation = 180; break; + case RIGHT: rotation = 270; break; + default: break; + } + mSprites[BASE_SPRITE]->reset(); + Particle *p; + p = particleEngine->addEffect( + particleEffect, 0, 0, rotation); + controlParticle(p); + } break; case STAND: currentAction = ACTION_STAND; diff --git a/src/monster.h b/src/monster.h index fc46e11a..585f6f09 100644 --- a/src/monster.h +++ b/src/monster.h @@ -33,7 +33,7 @@ class Monster : public Being public: Monster(Uint16 id, Uint16 job, Map *map); - virtual void setAction(Action action); + virtual void setAction(Action action, int attackType); virtual Type getType() const; diff --git a/src/net/beinghandler.cpp b/src/net/beinghandler.cpp index 3e55cce9..05795cb1 100644 --- a/src/net/beinghandler.cpp +++ b/src/net/beinghandler.cpp @@ -569,10 +569,11 @@ void BeingHandler::handleBeingsMoveMessage(MessageIn &msg) void BeingHandler::handleBeingAttackMessage(MessageIn &msg) { Being *being = beingManager->findBeing(msg.readInt16()); + int direction = msg.readInt8(); + int attackType = msg.readInt8(); + if (!being) return; - being->setAction(Being::ATTACK); - int direction = msg.readInt8(); switch (direction) { case DIRECTION_UP: being->setDirection(Being::UP); break; @@ -580,6 +581,10 @@ void BeingHandler::handleBeingAttackMessage(MessageIn &msg) case DIRECTION_LEFT: being->setDirection(Being::LEFT); break; case DIRECTION_RIGHT: being->setDirection(Being::RIGHT); break; } + + logger->log("Attacktype: %d", attackType); + + being->setAction(Being::ATTACK, attackType); } void BeingHandler::handleBeingsDamageMessage(MessageIn &msg) diff --git a/src/particle.cpp b/src/particle.cpp index dac8c62e..11d91b47 100644 --- a/src/particle.cpp +++ b/src/particle.cpp @@ -212,7 +212,7 @@ Particle::update() Particle* Particle::addEffect(const std::string &particleEffectFile, - int pixelX, int pixelY) + int pixelX, int pixelY, int rotation) { Particle *newParticle = NULL; @@ -294,7 +294,7 @@ Particle::addEffect(const std::string &particleEffectFile, continue; ParticleEmitter *newEmitter; - newEmitter = new ParticleEmitter(emitterNode, newParticle, mMap); + newEmitter = new ParticleEmitter(emitterNode, newParticle, mMap, rotation); newParticle->addEmitter(newEmitter); } diff --git a/src/particle.h b/src/particle.h index 0dd34065..1859fe62 100644 --- a/src/particle.h +++ b/src/particle.h @@ -109,7 +109,7 @@ class Particle : public Sprite */ Particle* addEffect(const std::string &particleEffectFile, - int pixelX, int pixelY); + int pixelX, int pixelY, int rotation = 0); /** * Creates a standalone text particle. diff --git a/src/particleemitter.cpp b/src/particleemitter.cpp index 6f66b632..f03490ac 100644 --- a/src/particleemitter.cpp +++ b/src/particleemitter.cpp @@ -38,7 +38,7 @@ #define SIN45 0.707106781f #define DEG_RAD_FACTOR 0.017453293f -ParticleEmitter::ParticleEmitter(xmlNodePtr emitterNode, Particle *target, Map *map): +ParticleEmitter::ParticleEmitter(xmlNodePtr emitterNode, Particle *target, Map *map, int rotation): mParticleImage(0) { mMap = map; @@ -98,14 +98,13 @@ ParticleEmitter::ParticleEmitter(xmlNodePtr emitterNode, Particle *target, Map * else if (name == "horizontal-angle") { mParticleAngleHorizontal = readMinMax(propertyNode, 0.0f); - mParticleAngleHorizontal.minVal *= DEG_RAD_FACTOR; - mParticleAngleHorizontal.maxVal *= DEG_RAD_FACTOR; + mParticleAngleHorizontal += rotation; + mParticleAngleHorizontal *= DEG_RAD_FACTOR; } else if (name == "vertical-angle") { mParticleAngleVertical = readMinMax(propertyNode, 0.0f); - mParticleAngleVertical.minVal *= DEG_RAD_FACTOR; - mParticleAngleVertical.maxVal *= DEG_RAD_FACTOR; + mParticleAngleVertical *= DEG_RAD_FACTOR; } else if (name == "power") { diff --git a/src/particleemitter.h b/src/particleemitter.h index c9524488..f5ca6232 100644 --- a/src/particleemitter.h +++ b/src/particleemitter.h @@ -45,7 +45,7 @@ class ParticleEmitter /** * Constructor. */ - ParticleEmitter(xmlNodePtr emitterNode, Particle *target, Map *map); + ParticleEmitter(xmlNodePtr emitterNode, Particle *target, Map *map, int rotation = 0); /** * Copy Constructor (necessary for reference counting of particle images) diff --git a/src/resources/monsterinfo.cpp b/src/resources/monsterinfo.cpp index 0a7e18dc..0ee08e42 100644 --- a/src/resources/monsterinfo.cpp +++ b/src/resources/monsterinfo.cpp @@ -70,3 +70,18 @@ MonsterInfo::getSound(MonsterSoundEvent event) const return i->second->at(rand()%i->second->size()); } } + +const std::string & +MonsterInfo::getAttackParticleEffect(int attackType) const +{ + static std::string something("graphics/particles/attack.particle.xml"); + static std::string nothing(""); + + if (attackType > 1) return something; else return nothing; +} + +SpriteAction +MonsterInfo::getAttackAction(int attackType) const +{ + return ACTION_ATTACK; +} diff --git a/src/resources/monsterinfo.h b/src/resources/monsterinfo.h index 3034f10e..3dd18c0f 100644 --- a/src/resources/monsterinfo.h +++ b/src/resources/monsterinfo.h @@ -83,6 +83,14 @@ class MonsterInfo std::string getSound(MonsterSoundEvent event) const; + const std::string & + getAttackParticleEffect(int attackType) const; + + SpriteAction + getAttackAction(int attackType) const; + + + private: std::string mName; std::string mSprite; diff --git a/src/utils/minmax.h b/src/utils/minmax.h index 427c5da7..353c60e7 100644 --- a/src/utils/minmax.h +++ b/src/utils/minmax.h @@ -40,6 +40,27 @@ template <typename T> struct MinMax set(val, val); } + bool operator+= (T arg) + { + minVal += arg; + maxVal += arg; + return true; + } + + bool operator-= (T arg) + { + minVal -= arg; + maxVal -= arg; + return true; + } + + bool operator*= (T arg) + { + minVal *= arg; + maxVal *= arg; + return true; + } + T value() { return (T)(minVal + (maxVal - minVal) * (rand() / ((double) RAND_MAX + 1))); |