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authorEugenio Favalli <elvenprogrammer@gmail.com>2005-03-28 11:41:47 +0000
committerEugenio Favalli <elvenprogrammer@gmail.com>2005-03-28 11:41:47 +0000
commit3988a7e0cf39c60662241d69ed8ad7211fb3d5e5 (patch)
tree06c91e7d700bf2481be101ab27f0a1a7020a5272 /src
parent59f969ed131e242bf8360656094deb9728d70b26 (diff)
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Graphics updates
Diffstat (limited to 'src')
-rw-r--r--src/engine.cpp4
-rw-r--r--src/game.cpp16
-rw-r--r--src/gui/char_select.cpp1
3 files changed, 12 insertions, 9 deletions
diff --git a/src/engine.cpp b/src/engine.cpp
index 48aa9d31..c15d1964 100644
--- a/src/engine.cpp
+++ b/src/engine.cpp
@@ -371,11 +371,11 @@ void Engine::draw()
int mf = being->frame + being->action;
if (being->action == MONSTER_DEAD) {
- monsterset->spriteset[sprnum + 16 * MONSTER_DEAD]->draw(screen,
+ monsterset->spriteset[sprnum + 20 * MONSTER_DEAD]->draw(screen,
being->text_x + 30, being->text_y + 40);
}
else {
- monsterset->spriteset[sprnum + 16 * mf]->draw(screen,
+ monsterset->spriteset[sprnum + 20 * mf]->draw(screen,
being->text_x + 30, being->text_y + 40);
}
diff --git a/src/game.cpp b/src/game.cpp
index 041274d2..b7fd9f86 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -125,14 +125,16 @@ void game() {
void do_init()
{
- //tiledMap = Map::load(map_path);
- //std::string path(map_path);
-
- /*std::string pathDir = path.substr(0, path.rfind(".") + 1);
- pathDir.insert(pathDir.size(), "tmx.gz");*/
-
+ /*tiledMap = Map::load(map_path);
+ std::cout << map_path << std::endl;*/
+ std::string path(map_path);
+
+ std::string pathDir = path.substr(0, path.rfind(".") + 1);
+ pathDir.insert(pathDir.size(), "tmx");
+
+ //tiledMap = Map::load("data/maps/new_3-1.tmx.gz");
+ //std::cout << pathDir << std::endl;
tiledMap = Map::load(map_path);
- std::cout << map_path << std::endl;
if (!tiledMap) {
logger.error("Could not find map file");
diff --git a/src/gui/char_select.cpp b/src/gui/char_select.cpp
index d8071ac2..41e27a89 100644
--- a/src/gui/char_select.cpp
+++ b/src/gui/char_select.cpp
@@ -104,6 +104,7 @@ CharSelectDialog::CharSelectDialog():
selectButton->requestFocus();
setLocationRelativeTo(getParent());
+
}
CharSelectDialog::~CharSelectDialog()