summaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorMateusz Kaduk <mateusz.kaduk@gmail.com>2005-03-06 17:40:04 +0000
committerMateusz Kaduk <mateusz.kaduk@gmail.com>2005-03-06 17:40:04 +0000
commit000bbf497024f5d9c9c7521c0a423f458641a32e (patch)
tree8e7c01026ea3a52bc92abde93ddfc050f8d3c689 /src
parent1985aafdef0fabdf1a2f0857150d9119afae0976 (diff)
downloadmana-client-000bbf497024f5d9c9c7521c0a423f458641a32e.tar.gz
mana-client-000bbf497024f5d9c9c7521c0a423f458641a32e.tar.bz2
mana-client-000bbf497024f5d9c9c7521c0a423f458641a32e.tar.xz
mana-client-000bbf497024f5d9c9c7521c0a423f458641a32e.zip
Added alpha channal for items.png
Diffstat (limited to 'src')
-rw-r--r--src/engine.cpp2
-rw-r--r--src/gui/equipment.cpp2
-rw-r--r--src/gui/itemcontainer.cpp2
3 files changed, 3 insertions, 3 deletions
diff --git a/src/engine.cpp b/src/engine.cpp
index 0f3c8d42..ecf75750 100644
--- a/src/engine.cpp
+++ b/src/engine.cpp
@@ -227,7 +227,7 @@ Engine::Engine()
Image *weaponbitmap = resman->getImage(
"core/graphics/sprites/weapons.png");
Image *itembitmap = resman->getImage(
- "core/graphics/sprites/items.png");
+ "core/graphics/sprites/items.png", IMG_ALPHA);
if (!npcbmp) error("Unable to load npcs.png");
if (!emotionbmp) error("Unable to load emotions.png");
diff --git a/src/gui/equipment.cpp b/src/gui/equipment.cpp
index 770a88df..74f5df6d 100644
--- a/src/gui/equipment.cpp
+++ b/src/gui/equipment.cpp
@@ -33,7 +33,7 @@ EquipmentWindow::EquipmentWindow():
setPosition(40, 40);
ResourceManager *resman = ResourceManager::getInstance();
- Image *itemImg = resman->getImage("core/graphics/sprites/items.png");
+ Image *itemImg = resman->getImage("core/graphics/sprites/items.png", IMG_ALPHA);
if (!itemImg) error("Unable to load items.png");
itemset = new Spriteset(itemImg, 20, 20);
diff --git a/src/gui/itemcontainer.cpp b/src/gui/itemcontainer.cpp
index 4398fcb2..0debd3b3 100644
--- a/src/gui/itemcontainer.cpp
+++ b/src/gui/itemcontainer.cpp
@@ -29,7 +29,7 @@
ItemContainer::ItemContainer()
{
ResourceManager *resman = ResourceManager::getInstance();
- Image *itemImg = resman->getImage("core/graphics/sprites/items.png");
+ Image *itemImg = resman->getImage("core/graphics/sprites/items.png", IMG_ALPHA);
if (!itemImg) error("Unable to load items.png");
itemset = new Spriteset(itemImg, 20, 20);