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author | Erik Schilling <ablu.erikschilling@googlemail.com> | 2012-02-17 19:48:04 +0100 |
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committer | Erik Schilling <ablu.erikschilling@googlemail.com> | 2012-02-17 20:36:22 +0100 |
commit | 1444d389cf841a0df151c387fab8296fe8866bf7 (patch) | |
tree | 15a93da1d2a3d906c0e6abb22acda85914fbafc2 /src/units.cpp | |
parent | f1897991c5f7da526e7c25dcc7f2f14182f01bf2 (diff) | |
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Fixed selecting of beings that are flanked between two others
Before it was a bit tricky to select the a being if there are two others around.
I fixed this by going through all sprites and looking for the closest one to the
mouse.
Reviewed-by: bjorn.
Diffstat (limited to 'src/units.cpp')
0 files changed, 0 insertions, 0 deletions