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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-09-29 11:03:48 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-09-29 11:03:48 +0000 |
commit | c00d3acf930359740ae6125533b5233ae06b765e (patch) | |
tree | a1ba92c7142c455e95758b37daf35a959903bf8a /src/tileset.h | |
parent | 4d117b39c555966d7648a03e0127560278e47170 (diff) | |
download | mana-client-c00d3acf930359740ae6125533b5233ae06b765e.tar.gz mana-client-c00d3acf930359740ae6125533b5233ae06b765e.tar.bz2 mana-client-c00d3acf930359740ae6125533b5233ae06b765e.tar.xz mana-client-c00d3acf930359740ae6125533b5233ae06b765e.zip |
Moved tileset management into the map class and made sure the tilesets are
cleaned up properly on switching maps.
Diffstat (limited to 'src/tileset.h')
-rw-r--r-- | src/tileset.h | 57 |
1 files changed, 57 insertions, 0 deletions
diff --git a/src/tileset.h b/src/tileset.h new file mode 100644 index 00000000..5fa4ade1 --- /dev/null +++ b/src/tileset.h @@ -0,0 +1,57 @@ +/* + * The Mana World + * Copyright 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id$ + */ + +#ifndef _TMW_TILESET_H_ +#define _TMW_TILESET_H_ + +#include "graphic/spriteset.h" + +/** + * A tileset, which is basically just a spriteset but it stores a firstgid. + */ +class Tileset : public Spriteset +{ + public: + /** + * Constructor. + */ + Tileset(Image *img, int w, int h, int firstGid): + Spriteset(img, w, h), + mFirstGid(firstGid) + { + } + + /** + * Returns the first gid. + */ + int + getFirstGid() + { + return mFirstGid; + } + + private: + int mFirstGid; +}; + +#endif |