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authorBjørn Lindeijer <bjorn@lindeijer.nl>2009-01-24 19:43:26 +0100
committerBjørn Lindeijer <bjorn@lindeijer.nl>2009-01-24 19:43:26 +0100
commita928798a9326de1e6781e14c8ccf5abec1232385 (patch)
tree2e0f82055cab1bddf85102d5161a3262637879ee /src/text.h
parent944c187b91e823075dd1708b4f575acd43f0428f (diff)
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Use standard GUI font also for speech and names
The speech bitmap font can't handle unicode, so it has now been replaced by the standard GUI font, drawn with a shadow for chat and with a full outline for names.
Diffstat (limited to 'src/text.h')
-rw-r--r--src/text.h5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/text.h b/src/text.h
index cdf91fb9..0c6f072a 100644
--- a/src/text.h
+++ b/src/text.h
@@ -37,7 +37,7 @@ class Text
* Constructor creates a text object to display on the screen.
*/
Text(const std::string &text, int x, int y,
- gcn::Graphics::Alignment alignment, gcn::Font *font,
+ gcn::Graphics::Alignment alignment,
gcn::Color colour, bool isSpeech = false);
/**
@@ -62,7 +62,6 @@ class Text
int mHeight; /**< The height of the text. */
int mXOffset; /**< The offset of mX from the desired x. */
static int mInstances; /**< Instances of text. */
- gcn::Font *mFont; /**< The font used. */
std::string mText; /**< The text to display. */
gcn::Color mColour; /**< The colour of the text. */
bool mIsSpeech; /**< Is this text a speech bubble? */
@@ -76,7 +75,7 @@ class FlashText : public Text
{
public:
FlashText(const std::string &text, int x, int y,
- gcn::Graphics::Alignment alignment, gcn::Font *font,
+ gcn::Graphics::Alignment alignment,
gcn::Color colour);
/**