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authorBjørn Lindeijer <bjorn@lindeijer.nl>2007-01-29 23:07:47 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2007-01-29 23:07:47 +0000
commita4e31503633c3029cb6c526275bc34d471a3c0d4 (patch)
treebab69782d480aaefb527bc07ad2f9730353a0279 /src/sound.h
parent457ce3e7b4a869f92d8aef31bdee1b6793587a93 (diff)
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Some trivial documentation work. Fixes all Doxygen warnings.
Diffstat (limited to 'src/sound.h')
-rw-r--r--src/sound.h23
1 files changed, 12 insertions, 11 deletions
diff --git a/src/sound.h b/src/sound.h
index 07db0587..ebcd6442 100644
--- a/src/sound.h
+++ b/src/sound.h
@@ -62,10 +62,10 @@ class Sound {
/**
* Starts background music.
*
- * \param in Full path to file
- * \param loop The number of times the song is played (-1 = infinite)
+ * @param path The full path to the music file.
+ * @param loop The number of times the song is played (-1 = infinite)
*/
- void playMusic(const char *path, int loop = -1);
+ void playMusic(const std::string &path, int loop = -1);
/**
* Stops currently running background music track.
@@ -75,37 +75,38 @@ class Sound {
/**
* Fades in background music.
*
- * \param in Full path to file
- * \param loop The number of times the song is played (-1 = infinite)
- * \param ms Duration of fade-in effect (ms)
+ * @param path The full path to the music file.
+ * @param loop The number of times the song is played (-1 = infinite)
+ * @param ms Duration of fade-in effect (ms)
*/
- void fadeInMusic(const char *path, int loop = -1, int ms = 2000);
+ void fadeInMusic(const std::string &path, int loop = -1,
+ int ms = 2000);
/**
* Fades out currently running background music track.
*
- * \param ms Duration of fade-out effect (ms)
+ * @param ms Duration of fade-out effect (ms)
*/
void fadeOutMusic(int ms);
/**
* Sets music volume.
*
- * \param volume Volume value
+ * @param volume Volume value
*/
void setMusicVolume(int volume);
/**
* Sets sfx volume.
*
- * \param volume Volume value
+ * @param volume Volume value
*/
void setSfxVolume(int volume);
/**
* Plays an item.
*
- * \param path Full path to file
+ * @param path The resource path to the sound file.
*/
void playSfx(const std::string &path);