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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-04-03 19:55:32 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-04-03 19:55:32 +0000 |
commit | f181b3373ffd460d241d73ca68d884ee1d11d8ca (patch) | |
tree | 4c17758417f7660fac44ad2d583ef9b073d5769b /src/sound.cpp | |
parent | 3824dd81d198821a78d611c4223a13040ee8f121 (diff) | |
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Added playing hardcoded background song during login, stops when game starts.
Diffstat (limited to 'src/sound.cpp')
-rw-r--r-- | src/sound.cpp | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/src/sound.cpp b/src/sound.cpp index 8de4077e..0013cb21 100644 --- a/src/sound.cpp +++ b/src/sound.cpp @@ -85,7 +85,12 @@ void Sound::startBgm(char *in, int loop) logger.log("Sound::startBgm() playing \"%s\" %d times", in, loop); bgm = Mix_LoadMUS(in); - Mix_PlayMusic(bgm, loop); + if (bgm) { + Mix_PlayMusic(bgm, loop); + } + else { + logger.log("Sound::startBgm() warning: error loading file."); + } } void Sound::stopBgm() |