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authorBjørn Lindeijer <bjorn@lindeijer.nl>2006-12-12 15:06:06 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2006-12-12 15:06:06 +0000
commit7467afb637960fc8f3c8e631b95bb3e662285057 (patch)
tree34ba6896c8795ab3c1e6bb7fccbce27a5dd491ed /src/resources
parentf4f6c66a1ebe115dde9dc7a9b793b36ddc708d3c (diff)
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Moved Action, Animation and Frame (renamed from AnimationPhase) classes into
the resources directory, since they are part of the SpriteDef class.
Diffstat (limited to 'src/resources')
-rw-r--r--src/resources/action.cpp67
-rw-r--r--src/resources/action.h61
-rw-r--r--src/resources/animation.cpp53
-rw-r--r--src/resources/animation.h99
-rw-r--r--src/resources/spritedef.cpp37
-rw-r--r--src/resources/spritedef.h3
6 files changed, 298 insertions, 22 deletions
diff --git a/src/resources/action.cpp b/src/resources/action.cpp
new file mode 100644
index 00000000..247455db
--- /dev/null
+++ b/src/resources/action.cpp
@@ -0,0 +1,67 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id$
+ */
+
+#include "action.h"
+
+#include <algorithm>
+
+#include "animation.h"
+
+#include "../utils/dtor.h"
+
+
+Action::Action()
+{
+}
+
+Action::~Action()
+{
+ std::for_each(mAnimations.begin(), mAnimations.end(),
+ make_dtor(mAnimations));
+}
+
+Animation*
+Action::getAnimation(int direction) const
+{
+ Animations::const_iterator i = mAnimations.find(direction);
+
+ // When the direction isn't defined, try the default
+ if (i == mAnimations.end())
+ {
+ i = mAnimations.find(0);
+ }
+
+ return (i == mAnimations.end()) ? NULL : i->second;
+}
+
+void
+Action::setAnimation(int direction, Animation *animation)
+{
+ // Set first direction as default direction
+ if (mAnimations.empty())
+ {
+ mAnimations[0] = animation;
+ }
+
+ mAnimations[direction] = animation;
+}
diff --git a/src/resources/action.h b/src/resources/action.h
new file mode 100644
index 00000000..8d5e8d11
--- /dev/null
+++ b/src/resources/action.h
@@ -0,0 +1,61 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id$
+ */
+
+#ifndef _TMW_ACTION_H
+#define _TMW_ACTION_H
+
+#include <map>
+
+#include <libxml/tree.h>
+
+class Animation;
+
+/**
+ * An action consists of several animations, one for each direction.
+ */
+class Action
+{
+ public:
+ /**
+ * Constructor.
+ */
+ Action();
+
+ /**
+ * Destructor.
+ */
+ ~Action();
+
+ void
+ setAnimation(int direction, Animation *animation);
+
+ Animation*
+ getAnimation(int direction) const;
+
+ protected:
+ typedef std::map<int, Animation*> Animations;
+ typedef Animations::iterator AnimationIterator;
+ Animations mAnimations;
+};
+
+#endif
diff --git a/src/resources/animation.cpp b/src/resources/animation.cpp
new file mode 100644
index 00000000..de96525c
--- /dev/null
+++ b/src/resources/animation.cpp
@@ -0,0 +1,53 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id$
+ */
+
+#include "animation.h"
+
+#include <algorithm>
+
+#include "../utils/dtor.h"
+
+Animation::Animation():
+ mDuration(0)
+{
+}
+
+void
+Animation::addFrame(Image *image, unsigned int delay, int offsetX, int offsetY)
+{
+ Frame frame = { image, delay, offsetX, offsetY };
+ mFrames.push_back(frame);
+ mDuration += delay;
+}
+
+void
+Animation::addTerminator()
+{
+ addFrame(NULL, 0, 0, 0);
+}
+
+bool
+Animation::isTerminator(const Frame &candidate)
+{
+ return (candidate.image == NULL);
+}
diff --git a/src/resources/animation.h b/src/resources/animation.h
new file mode 100644
index 00000000..54142bcb
--- /dev/null
+++ b/src/resources/animation.h
@@ -0,0 +1,99 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id$
+ */
+
+#ifndef _TMW_ANIMATION_H
+#define _TMW_ANIMATION_H
+
+#include <vector>
+
+#include <libxml/tree.h>
+
+class Image;
+class Spriteset;
+
+/**
+ * A single frame in an animation, with a delay and an offset.
+ */
+struct Frame
+{
+ Image *image;
+ unsigned int delay;
+ int offsetX;
+ int offsetY;
+};
+
+/**
+ * An animation consists of several frames, each with their own delay and
+ * offset.
+ */
+class Animation
+{
+ public:
+ /**
+ * Constructor.
+ */
+ Animation();
+
+ /**
+ * Appends a new animation at the end of the sequence
+ */
+ void
+ addFrame(Image *image, unsigned int delay, int offsetX, int offsetY);
+
+ /**
+ * Appends an animation terminator that states that the animation
+ * should not loop.
+ */
+ void
+ addTerminator();
+
+ /**
+ * Returns the frame at the specified index.
+ */
+ Frame*
+ getFrame(int index) { return &(mFrames[index]); }
+
+ /**
+ * Returns the length of this animation in frames.
+ */
+ unsigned int
+ getLength() const { return mFrames.size(); }
+
+ /**
+ * Returns the duration of this animation.
+ */
+ int
+ getDuration() const { return mDuration; }
+
+ /**
+ * Determines whether the given animation frame is a terminator.
+ */
+ static bool
+ isTerminator(const Frame &phase);
+
+ protected:
+ std::vector<Frame> mFrames;
+ int mDuration;
+};
+
+#endif
diff --git a/src/resources/spritedef.cpp b/src/resources/spritedef.cpp
index bd273b3b..feb6f8f8 100644
--- a/src/resources/spritedef.cpp
+++ b/src/resources/spritedef.cpp
@@ -23,11 +23,10 @@
#include "spritedef.h"
-#include "../animation.h"
-#include "../action.h"
-#include "../graphics.h"
#include "../log.h"
+#include "animation.h"
+#include "action.h"
#include "resourcemanager.h"
#include "spriteset.h"
#include "image.h"
@@ -208,20 +207,20 @@ SpriteDef::loadAnimation(xmlNodePtr animationNode,
Animation *animation = new Animation();
action->setAnimation(directionType, animation);
- // Get animation phases
- for (xmlNodePtr phaseNode = animationNode->xmlChildrenNode;
- phaseNode != NULL;
- phaseNode = phaseNode->next)
+ // Get animation frames
+ for (xmlNodePtr frameNode = animationNode->xmlChildrenNode;
+ frameNode != NULL;
+ frameNode = frameNode->next)
{
- int delay = XML::getProperty(phaseNode, "delay", 0);
- int offsetX = XML::getProperty(phaseNode, "offsetX", 0);
- int offsetY = XML::getProperty(phaseNode, "offsetY", 0);
+ int delay = XML::getProperty(frameNode, "delay", 0);
+ int offsetX = XML::getProperty(frameNode, "offsetX", 0);
+ int offsetY = XML::getProperty(frameNode, "offsetY", 0);
offsetY -= imageset->getHeight() - 32;
offsetX -= imageset->getWidth() / 2 - 16;
- if (xmlStrEqual(phaseNode->name, BAD_CAST "frame"))
+ if (xmlStrEqual(frameNode->name, BAD_CAST "frame"))
{
- int index = XML::getProperty(phaseNode, "index", -1);
+ int index = XML::getProperty(frameNode, "index", -1);
if (index < 0)
{
@@ -237,12 +236,12 @@ SpriteDef::loadAnimation(xmlNodePtr animationNode,
continue;
}
- animation->addPhase(img, delay, offsetX, offsetY);
+ animation->addFrame(img, delay, offsetX, offsetY);
}
- else if (xmlStrEqual(phaseNode->name, BAD_CAST "sequence"))
+ else if (xmlStrEqual(frameNode->name, BAD_CAST "sequence"))
{
- int start = XML::getProperty(phaseNode, "start", -1);
- int end = XML::getProperty(phaseNode, "end", -1);
+ int start = XML::getProperty(frameNode, "start", -1);
+ int end = XML::getProperty(frameNode, "end", -1);
if (start < 0 || end < 0)
{
@@ -261,15 +260,15 @@ SpriteDef::loadAnimation(xmlNodePtr animationNode,
continue;
}
- animation->addPhase(img, delay, offsetX, offsetY);
+ animation->addFrame(img, delay, offsetX, offsetY);
start++;
}
}
- else if (xmlStrEqual(phaseNode->name, BAD_CAST "end"))
+ else if (xmlStrEqual(frameNode->name, BAD_CAST "end"))
{
animation->addTerminator();
}
- } // for phaseNode
+ } // for frameNode
}
void
diff --git a/src/resources/spritedef.h b/src/resources/spritedef.h
index 64414259..057129ad 100644
--- a/src/resources/spritedef.h
+++ b/src/resources/spritedef.h
@@ -32,10 +32,7 @@
#include <libxml/tree.h>
class Action;
-class Graphics;
class Spriteset;
-struct AnimationPhase;
-class Animation;
enum SpriteAction
{