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authorBjørn Lindeijer <bjorn@lindeijer.nl>2009-03-27 01:42:53 +0100
committerBjørn Lindeijer <bjorn@lindeijer.nl>2009-03-27 01:43:55 +0100
commit1715d0afe44a282a356ca88e47c92ec556f094dd (patch)
tree36dcaa69dcf0165c33d7da1c1cc1a9f5fb7e228f /src/resources/soundeffect.h
parent511d9ac780e094767e806c9a448ac973279dd4c8 (diff)
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Fixed include structure in resource/ directory
There is also a new rule that trivial constructors and destructors should no longer be trivially "documented", since this just takes up space with no gain.
Diffstat (limited to 'src/resources/soundeffect.h')
-rw-r--r--src/resources/soundeffect.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/resources/soundeffect.h b/src/resources/soundeffect.h
index fc2d4a69..dd5d166f 100644
--- a/src/resources/soundeffect.h
+++ b/src/resources/soundeffect.h
@@ -22,14 +22,14 @@
#ifndef SOUND_EFFECT_H
#define SOUND_EFFECT_H
+#include "resources/resource.h"
+
#ifdef __APPLE__
#include <SDL_mixer/SDL_mixer.h>
#else
#include <SDL_mixer.h>
#endif
-#include "resource.h"
-
/**
* Defines a class for loading and storing sound effects.
*/
@@ -72,4 +72,4 @@ class SoundEffect : public Resource
Mix_Chunk *mChunk;
};
-#endif
+#endif // SOUND_EFFECT_H