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authorBertram <bertram@cegetel.net>2009-07-24 22:59:13 +0200
committerBertram <bertram@cegetel.net>2009-07-24 22:59:13 +0200
commit8195e73cb801d56240beb966554a864729d9f20c (patch)
treef2a00036d15eaf70cb9abe4930b4199b1e5eae05 /src/resources/sdlrescalefacility.cpp
parentea6f492198a03cffc3be47df000fa16dfc3b262f (diff)
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Made the wallpaper be rescaled when necessary under SDL and OpenGL.
The SDL methods to rescale the wallpaper has been optimized to permit rescaling at load time while OpenGL draws directly rescaled. Does someone know how to smooth the rescaled image under OpenGL?
Diffstat (limited to 'src/resources/sdlrescalefacility.cpp')
-rw-r--r--src/resources/sdlrescalefacility.cpp486
1 files changed, 486 insertions, 0 deletions
diff --git a/src/resources/sdlrescalefacility.cpp b/src/resources/sdlrescalefacility.cpp
new file mode 100644
index 00000000..cc478483
--- /dev/null
+++ b/src/resources/sdlrescalefacility.cpp
@@ -0,0 +1,486 @@
+/*
+ * The Mana World
+ * Copyright (C) 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the Low GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * Source code taken from:
+ *
+ * SDL_rotozoom - rotozoomer
+ *
+ * LGPL (c) A. Schiffler
+ *
+ */
+
+#include "sdlrescalefacility.h"
+
+#define VALUE_LIMIT 0.001
+
+typedef struct tColorRGBA {
+Uint8 r;
+Uint8 g;
+Uint8 b;
+Uint8 a;
+} tColorRGBA;
+
+void zoomSurfaceSize(int width, int height, double zoomx, double zoomy, int *dstwidth, int *dstheight)
+{
+ /*
+ * Sanity check zoom factors
+ */
+ if (zoomx < VALUE_LIMIT) {
+ zoomx = VALUE_LIMIT;
+ }
+ if (zoomy < VALUE_LIMIT) {
+ zoomy = VALUE_LIMIT;
+ }
+
+ /*
+ * Calculate target size
+ */
+ *dstwidth = (int) ((double) width * zoomx);
+ *dstheight = (int) ((double) height * zoomy);
+ if (*dstwidth < 1) {
+ *dstwidth = 1;
+ }
+ if (*dstheight < 1) {
+ *dstheight = 1;
+ }
+}
+
+int zoomSurfaceRGBA(SDL_Surface * src, SDL_Surface * dst, int flipx, int flipy, int smooth)
+{
+ int x, y, sx, sy, *sax, *say, *csax, *csay, csx, csy, ex, ey, t1, t2, sstep, lx, ly;
+ tColorRGBA *c00, *c01, *c10, *c11, *cswap;
+ tColorRGBA *sp, *csp, *dp;
+ int dgap;
+
+ /*
+ * Variable setup
+ */
+ if (smooth) {
+ /*
+ * For interpolation: assume source dimension is one pixel
+ */
+ /*
+ * smaller to avoid overflow on right and bottom edge.
+ */
+ sx = (int) (65536.0 * (float) (src->w - 1) / (float) dst->w);
+ sy = (int) (65536.0 * (float) (src->h - 1) / (float) dst->h);
+ } else {
+ sx = (int) (65536.0 * (float) src->w / (float) dst->w);
+ sy = (int) (65536.0 * (float) src->h / (float) dst->h);
+ }
+
+ /*
+ * Allocate memory for row increments
+ */
+ if ((sax = (int *) malloc((dst->w + 1) * sizeof(Uint32))) == NULL) {
+ return (-1);
+ }
+ if ((say = (int *) malloc((dst->h + 1) * sizeof(Uint32))) == NULL) {
+ free(sax);
+ return (-1);
+ }
+
+ /*
+ * Precalculate row increments
+ */
+ sp = csp = (tColorRGBA *) src->pixels;
+ dp = (tColorRGBA *) dst->pixels;
+
+ if (flipx) csp += (src->w-1);
+ if (flipy) csp += (src->pitch*(src->h-1));
+
+ csx = 0;
+ csax = sax;
+ for (x = 0; x <= dst->w; x++) {
+ *csax = csx;
+ csax++;
+ csx &= 0xffff;
+ csx += sx;
+ }
+ csy = 0;
+ csay = say;
+ for (y = 0; y <= dst->h; y++) {
+ *csay = csy;
+ csay++;
+ csy &= 0xffff;
+ csy += sy;
+ }
+
+ dgap = dst->pitch - dst->w * 4;
+
+ /*
+ * Switch between interpolating and non-interpolating code
+ */
+ if (smooth) {
+
+ /*
+ * Interpolating Zoom
+ */
+
+ /*
+ * Scan destination
+ */
+ ly = 0;
+ csay = say;
+ for (y = 0; y < dst->h; y++) {
+ /*
+ * Setup color source pointers
+ */
+ c00 = csp;
+ c01 = csp;
+ c01++;
+ c10 = (tColorRGBA *) ((Uint8 *) csp + src->pitch);
+ c11 = c10;
+ c11++;
+ csax = sax;
+ if (flipx) {
+ cswap = c00; c00=c01; c01=cswap;
+ cswap = c10; c10=c11; c11=cswap;
+ }
+ if (flipy) {
+ cswap = c00; c00=c10; c10=cswap;
+ cswap = c01; c01=c11; c11=cswap;
+ }
+ lx = 0;
+ for (x = 0; x < dst->w; x++) {
+ /*
+ * Interpolate colors
+ */
+ ex = (*csax & 0xffff);
+ ey = (*csay & 0xffff);
+ t1 = ((((c01->r - c00->r) * ex) >> 16) + c00->r) & 0xff;
+ t2 = ((((c11->r - c10->r) * ex) >> 16) + c10->r) & 0xff;
+ dp->r = (((t2 - t1) * ey) >> 16) + t1;
+ t1 = ((((c01->g - c00->g) * ex) >> 16) + c00->g) & 0xff;
+ t2 = ((((c11->g - c10->g) * ex) >> 16) + c10->g) & 0xff;
+ dp->g = (((t2 - t1) * ey) >> 16) + t1;
+ t1 = ((((c01->b - c00->b) * ex) >> 16) + c00->b) & 0xff;
+ t2 = ((((c11->b - c10->b) * ex) >> 16) + c10->b) & 0xff;
+ dp->b = (((t2 - t1) * ey) >> 16) + t1;
+ t1 = ((((c01->a - c00->a) * ex) >> 16) + c00->a) & 0xff;
+ t2 = ((((c11->a - c10->a) * ex) >> 16) + c10->a) & 0xff;
+ dp->a = (((t2 - t1) * ey) >> 16) + t1;
+
+ /*
+ * Advance source pointers
+ */
+ csax++;
+ sstep = (*csax >> 16);
+ lx += sstep;
+ if (lx >= src->w) sstep = 0;
+ if (flipx) sstep = -sstep;
+ c00 += sstep;
+ c01 += sstep;
+ c10 += sstep;
+ c11 += sstep;
+ /*
+ * Advance destination pointer
+ */
+ dp++;
+ }
+ /*
+ * Advance source pointer
+ */
+ csay++;
+ sstep = (*csay >> 16);
+ ly += sstep;
+ if (ly >= src->h) sstep = 0;
+ sstep *= src->pitch;
+ if (flipy) sstep = -sstep;
+ csp = (tColorRGBA *) ((Uint8 *) csp + sstep);
+
+ /*
+ * Advance destination pointers
+ */
+ dp = (tColorRGBA *) ((Uint8 *) dp + dgap);
+ }
+ } else {
+
+ /*
+ * Non-Interpolating Zoom
+ */
+
+ csay = say;
+ for (y = 0; y < dst->h; y++) {
+ sp = csp;
+ csax = sax;
+ for (x = 0; x < dst->w; x++) {
+ /*
+ * Draw
+ */
+ *dp = *sp;
+ /*
+ * Advance source pointers
+ */
+ csax++;
+ sstep = (*csax >> 16);
+ if (flipx) sstep = -sstep;
+ sp += sstep;
+ /*
+ * Advance destination pointer
+ */
+ dp++;
+ }
+ /*
+ * Advance source pointer
+ */
+ csay++;
+ sstep = (*csay >> 16) * src->pitch;
+ if (flipy) sstep = -sstep;
+ csp = (tColorRGBA *) ((Uint8 *) csp + sstep);
+
+ /*
+ * Advance destination pointers
+ */
+ dp = (tColorRGBA *) ((Uint8 *) dp + dgap);
+ }
+ }
+
+ /*
+ * Remove temp arrays
+ */
+ free(sax);
+ free(say);
+
+ return (0);
+}
+
+
+
+int zoomSurfaceY(SDL_Surface * src, SDL_Surface * dst, int flipx, int flipy)
+{
+ Uint32 x, y, sx, sy, *sax, *say, *csax, *csay, csx, csy, sstep;
+ Uint8 *sp, *dp, *csp;
+ int dgap;
+
+ /*
+ * Variable setup
+ */
+ sx = (Uint32) (65536.0 * (float) src->w / (float) dst->w);
+ sy = (Uint32) (65536.0 * (float) src->h / (float) dst->h);
+
+
+ /*
+ * Allocate memory for row increments
+ */
+ if ((sax = (Uint32 *) malloc((dst->w + 1) * sizeof(Uint32))) == NULL) {
+ return (-1);
+ }
+ if ((say = (Uint32 *) malloc((dst->h + 1) * sizeof(Uint32))) == NULL) {
+ free(sax);
+ return (-1);
+ }
+
+ /*
+ * Pointer setup
+ */
+ sp = csp = (Uint8 *) src->pixels;
+ dp = (Uint8 *) dst->pixels;
+ dgap = dst->pitch - dst->w;
+
+ if (flipx) csp += (src->w-1);
+ if (flipy) csp = ( (Uint8*)csp + src->pitch*(src->h-1) );
+
+ /*
+ * Precalculate row increments
+ */
+ csx = 0;
+ csax = sax;
+ for (x = 0; x <= dst->w; x++) {
+ *csax = csx;
+ csax++;
+ csx &= 0xffff;
+ csx += sx;
+ }
+ csy = 0;
+ csay = say;
+ for (y = 0; y <= dst->h; y++) {
+ *csay = csy;
+ csay++;
+ csy &= 0xffff;
+ csy += sy;
+ }
+
+
+ /*
+ * Draw
+ */
+ csay = say;
+ for (y = 0; y < dst->h; y++) {
+ csax = sax;
+ sp = csp;
+ for (x = 0; x < dst->w; x++) {
+ /*
+ * Draw
+ */
+ *dp = *sp;
+ /*
+ * Advance source pointers
+ */
+ csax++;
+ sstep = (*csax >> 16);
+ if (flipx) sstep = -sstep;
+ sp += sstep;
+ /*
+ * Advance destination pointer
+ */
+ dp++;
+ }
+ /*
+ * Advance source pointer (for row)
+ */
+ csay++;
+ sstep = (*csay >> 16) * src->pitch;
+ if (flipy) sstep = -sstep;
+ csp = ((Uint8 *) csp + sstep);
+
+ /*
+ * Advance destination pointers
+ */
+ dp += dgap;
+ }
+
+ /*
+ * Remove temp arrays
+ */
+ free(sax);
+ free(say);
+
+ return (0);
+}
+
+
+
+SDL_Surface *_SDLzoomSurface(SDL_Surface * src, double zoomx, double zoomy, int smooth)
+{
+ SDL_Surface *rz_src;
+ SDL_Surface *rz_dst;
+ int dstwidth, dstheight;
+ int is32bit;
+ int i, src_converted;
+ int flipx, flipy;
+
+ /*
+ * Sanity check
+ */
+ if (src == NULL)
+ return (NULL);
+
+ /*
+ * Determine if source surface is 32bit or 8bit
+ */
+ is32bit = (src->format->BitsPerPixel == 32);
+ if ((is32bit) || (src->format->BitsPerPixel == 8)) {
+ /*
+ * Use source surface 'as is'
+ */
+ rz_src = src;
+ src_converted = 0;
+ } else {
+ /*
+ * New source surface is 32bit with a defined RGBA ordering
+ */
+ rz_src =
+ SDL_CreateRGBSurface(SDL_SWSURFACE, src->w, src->h, 32,
+#if SDL_BYTEORDER == SDL_LIL_ENDIAN
+ 0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000
+#else
+ 0xff000000, 0x00ff0000, 0x0000ff00, 0x000000ff
+#endif
+ );
+ SDL_BlitSurface(src, NULL, rz_src, NULL);
+ src_converted = 1;
+ is32bit = 1;
+ }
+
+ flipx = (zoomx<0.0);
+ if (flipx) zoomx = -zoomx;
+ flipy = (zoomy<0.0);
+ if (flipy) zoomy = -zoomy;
+
+ /* Get size if target */
+ zoomSurfaceSize(rz_src->w, rz_src->h, zoomx, zoomy, &dstwidth, &dstheight);
+
+ /*
+ * Alloc space to completely contain the zoomed surface
+ */
+ rz_dst = NULL;
+ if (is32bit) {
+ /*
+ * Target surface is 32bit with source RGBA/ABGR ordering
+ */
+ rz_dst =
+ SDL_CreateRGBSurface(SDL_SWSURFACE, dstwidth, dstheight, 32,
+ rz_src->format->Rmask, rz_src->format->Gmask,
+ rz_src->format->Bmask, rz_src->format->Amask);
+ } else {
+ /*
+ * Target surface is 8bit
+ */
+ rz_dst = SDL_CreateRGBSurface(SDL_SWSURFACE, dstwidth, dstheight, 8, 0, 0, 0, 0);
+ }
+
+ /*
+ * Lock source surface
+ */
+ SDL_LockSurface(rz_src);
+ /*
+ * Check which kind of surface we have
+ */
+ if (is32bit) {
+ /*
+ * Call the 32bit transformation routine to do the zooming (using alpha)
+ */
+ zoomSurfaceRGBA(rz_src, rz_dst, flipx, flipy, smooth);
+ /*
+ * Turn on source-alpha support
+ */
+ SDL_SetAlpha(rz_dst, SDL_SRCALPHA, 255);
+ } else {
+ /*
+ * Copy palette and colorkey info
+ */
+ for (i = 0; i < rz_src->format->palette->ncolors; i++) {
+ rz_dst->format->palette->colors[i] = rz_src->format->palette->colors[i];
+ }
+ rz_dst->format->palette->ncolors = rz_src->format->palette->ncolors;
+ /*
+ * Call the 8bit transformation routine to do the zooming
+ */
+ zoomSurfaceY(rz_src, rz_dst, flipx, flipy);
+ SDL_SetColorKey(rz_dst, SDL_SRCCOLORKEY | SDL_RLEACCEL, rz_src->format->colorkey);
+ }
+ /*
+ * Unlock source surface
+ */
+ SDL_UnlockSurface(rz_src);
+
+ /*
+ * Cleanup temp surface
+ */
+ if (src_converted) {
+ SDL_FreeSurface(rz_src);
+ }
+
+ /*
+ * Return destination surface
+ */
+ return (rz_dst);
+}