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author | Philipp Sehmisch <tmw@crushnet.org> | 2008-03-31 23:18:19 +0000 |
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committer | Philipp Sehmisch <tmw@crushnet.org> | 2008-03-31 23:18:19 +0000 |
commit | a1226761e08f33146e5e175c9d8786dbc56fde82 (patch) | |
tree | 14bb520f37e4b2f05a6aa1a87d0e432a57b3faa8 /src/resources/npcdb.h | |
parent | 434b8d571266c4eb90c4f8e9bfa0cc97f9172797 (diff) | |
download | mana-client-a1226761e08f33146e5e175c9d8786dbc56fde82.tar.gz mana-client-a1226761e08f33146e5e175c9d8786dbc56fde82.tar.bz2 mana-client-a1226761e08f33146e5e175c9d8786dbc56fde82.tar.xz mana-client-a1226761e08f33146e5e175c9d8786dbc56fde82.zip |
Implemented NPC XML database which maps NPC IDs to one or more animation files and thus enables animated NPCs.
Diffstat (limited to 'src/resources/npcdb.h')
-rw-r--r-- | src/resources/npcdb.h | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/src/resources/npcdb.h b/src/resources/npcdb.h new file mode 100644 index 00000000..30431e59 --- /dev/null +++ b/src/resources/npcdb.h @@ -0,0 +1,56 @@ +/*
+ * The Mana World
+ * Copyright 2008 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id: monsterdb.h 3456 2007-08-13 21:09:12Z gmelquio $
+ */
+
+#ifndef _TMW_NPC_DB_H
+#define _TMW_NPC_DB_H
+
+#include <map>
+#include <list>
+#include <string>
+
+struct NPCsprite
+{
+ std::string sprite;
+ int variant;
+};
+
+typedef std::list<NPCsprite*> NPCInfo;
+typedef std::map<int, NPCInfo*> NPCInfos;
+
+/**
+ * NPC information database.
+ */
+namespace NPCDB
+{
+ void
+ load();
+
+ void
+ unload();
+
+ const NPCInfo& get(int id);
+
+ typedef NPCInfos::iterator NPCInfosIterator;
+}
+
+#endif
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