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authorJared Adams <jaxad0127@gmail.com>2010-04-13 22:48:28 -0600
committerJared Adams <jaxad0127@gmail.com>2010-04-16 17:42:45 -0600
commit11a6f342e579c26320334b9ae9735701386e3b25 (patch)
tree5de9a3647f881a1f27f4dc31054ad086bdc86d84 /src/resources/iteminfo.h
parent9f6c1f0bd9d2ef9a3be35fee2c488d8ea6c09d6d (diff)
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Add race support for eAthena
The job/class field is used to select the race. If the given race isn't defined, it falls back on the first race (so servers can use jobs/classes without races). Also rename job to subtype for Being and subclasses, and begin support for changing monster and NPC subtypes on the fly (particle effects still need to be reset when they change). Reviewed-by: Bertram
Diffstat (limited to 'src/resources/iteminfo.h')
-rw-r--r--src/resources/iteminfo.h28
1 files changed, 15 insertions, 13 deletions
diff --git a/src/resources/iteminfo.h b/src/resources/iteminfo.h
index e14d62b8..a7c0ddca 100644
--- a/src/resources/iteminfo.h
+++ b/src/resources/iteminfo.h
@@ -72,19 +72,21 @@ enum EquipmentSlot
enum ItemType
{
ITEM_UNUSABLE = 0,
- ITEM_USABLE, // 1
- ITEM_EQUIPMENT_ONE_HAND_WEAPON, // 2
- ITEM_EQUIPMENT_TWO_HANDS_WEAPON,// 3
- ITEM_EQUIPMENT_TORSO,// 4
- ITEM_EQUIPMENT_ARMS,// 5
- ITEM_EQUIPMENT_HEAD,// 6
- ITEM_EQUIPMENT_LEGS,// 7
- ITEM_EQUIPMENT_SHIELD,// 8
- ITEM_EQUIPMENT_RING,// 9
- ITEM_EQUIPMENT_NECKLACE,// 10
- ITEM_EQUIPMENT_FEET,// 11
- ITEM_EQUIPMENT_AMMO,// 12
- ITEM_EQUIPMENT_CHARM// 13
+ ITEM_USABLE,
+ ITEM_EQUIPMENT_ONE_HAND_WEAPON,
+ ITEM_EQUIPMENT_TWO_HANDS_WEAPON,
+ ITEM_EQUIPMENT_TORSO,
+ ITEM_EQUIPMENT_ARMS, // 5
+ ITEM_EQUIPMENT_HEAD,
+ ITEM_EQUIPMENT_LEGS,
+ ITEM_EQUIPMENT_SHIELD,
+ ITEM_EQUIPMENT_RING,
+ ITEM_EQUIPMENT_NECKLACE, // 10
+ ITEM_EQUIPMENT_FEET,
+ ITEM_EQUIPMENT_AMMO,
+ ITEM_EQUIPMENT_CHARM,
+ ITEM_SPRITE_RACE,
+ ITEM_SPRITE_HAIR // 15
};
/**