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authorJared Adams <jaxad0127@gmail.com>2010-05-02 14:43:40 -0600
committerJared Adams <jaxad0127@gmail.com>2010-05-06 22:21:57 -0600
commit9baedc27191c82bbf1fedee2a7e738bc5b267c0e (patch)
treef0986c6839d1e79b402d5d4ec36e4994741955ea /src/resources/itemdb.cpp
parent844e9a7a72faca6a212e788a3adc45e17f41dca6 (diff)
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Add support for floor item sprites
This commit adds a sprite hierarchy (Sprite->ImageSprite,AnimatedSprite,CompundSprite; CompoundSprite,Actor->ActorSprite;ActorSprite->Being,FloorItem) to collect common functionailty into new base classes which will make other Mantis tickets easier to do. Also allows monsters to use particle effects. Reviewed-by: Bertram
Diffstat (limited to 'src/resources/itemdb.cpp')
-rw-r--r--src/resources/itemdb.cpp32
1 files changed, 30 insertions, 2 deletions
diff --git a/src/resources/itemdb.cpp b/src/resources/itemdb.cpp
index 4638f00e..57df6143 100644
--- a/src/resources/itemdb.cpp
+++ b/src/resources/itemdb.cpp
@@ -46,6 +46,7 @@ namespace
// Forward declarations
static void loadSpriteRef(ItemInfo *itemInfo, xmlNodePtr node);
static void loadSoundRef(ItemInfo *itemInfo, xmlNodePtr node);
+static void loadFloorSprite(SpriteDisplay *display, xmlNodePtr node);
static char const *const fields[][2] =
{
@@ -114,7 +115,7 @@ void ItemDB::load()
mUnknown = new ItemInfo;
mUnknown->setName(_("Unknown item"));
- mUnknown->setImageName("");
+ mUnknown->setDisplay(SpriteDisplay());
mUnknown->setSprite("error.xml", GENDER_MALE);
mUnknown->setSprite("error.xml", GENDER_FEMALE);
@@ -154,9 +155,11 @@ void ItemDB::load()
int attackRange = XML::getProperty(node, "attack-range", 0);
std::string missileParticle = XML::getProperty(node, "missile-particle", "");
+ SpriteDisplay display;
+ display.image = image;
+
ItemInfo *itemInfo = new ItemInfo;
itemInfo->setId(id);
- itemInfo->setImageName(image);
itemInfo->setName(name.empty() ? _("unnamed") : name);
itemInfo->setDescription(description);
itemInfo->setType(itemTypeFromString(typeStr));
@@ -202,8 +205,14 @@ void ItemDB::load()
{
loadSoundRef(itemInfo, itemChild);
}
+ else if (xmlStrEqual(itemChild->name, BAD_CAST "floor"))
+ {
+ loadFloorSprite(&display, itemChild);
+ }
}
+ itemInfo->setDisplay(display);
+
mItemInfos[id] = itemInfo;
if (!name.empty())
{
@@ -334,3 +343,22 @@ void loadSoundRef(ItemInfo *itemInfo, xmlNodePtr node)
event.c_str());
}
}
+
+void loadFloorSprite(SpriteDisplay *display, xmlNodePtr floorNode)
+{
+ for_each_xml_child_node(spriteNode, floorNode)
+ {
+ if (xmlStrEqual(spriteNode->name, BAD_CAST "sprite"))
+ {
+ SpriteReference *currentSprite = new SpriteReference;
+ currentSprite->sprite = (const char*)spriteNode->xmlChildrenNode->content;
+ currentSprite->variant = XML::getProperty(spriteNode, "variant", 0);
+ display->sprites.push_back(currentSprite);
+ }
+ else if (xmlStrEqual(spriteNode->name, BAD_CAST "particlefx"))
+ {
+ std::string particlefx = (const char*)spriteNode->xmlChildrenNode->content;
+ display->particles.push_back(particlefx);
+ }
+ }
+}