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authorThorbjørn Lindeijer <bjorn@lindeijer.nl>2009-08-06 21:26:54 +0200
committerThorbjørn Lindeijer <bjorn@lindeijer.nl>2009-08-06 21:28:05 +0200
commit5f35db151850a9ac318743bccfeb20711af5de8d (patch)
tree596b5b9cbf934a594ec4785d7afcab04259911e6 /src/resources/image.h
parent1bb0f3699b269e0064bb4397ff4d1ddc6b38c1fa (diff)
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Use fillRectangle instead of tiling a colored image
Diffstat (limited to 'src/resources/image.h')
-rw-r--r--src/resources/image.h10
1 files changed, 2 insertions, 8 deletions
diff --git a/src/resources/image.h b/src/resources/image.h
index c67686e6..f497f608 100644
--- a/src/resources/image.h
+++ b/src/resources/image.h
@@ -89,12 +89,12 @@ class Image : public Resource
/**
* Gets an scaled instance of an image.
- *
+ *
* @param width The desired width of the scaled image.
* @param height The desired height of the scaled image.
*
* @return A new Image* object.
- */
+ */
Image* SDLgetScaledImage(int width, int height);
/**
@@ -138,12 +138,6 @@ class Image : public Resource
*/
float getAlpha() const;
- /**
- * Returns a 2x2 image filled with the desired color.
- * Useful for pattern operations.
- */
- static Image* getColoredPattern(Uint8 red, Uint8 green, Uint8 blue);
-
#ifdef USE_OPENGL
/**
* Sets the target image format. Use <code>false</code> for SDL and