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authorYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2010-07-11 20:05:44 +0200
committerYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2010-07-11 20:05:44 +0200
commitabde0f51b3062c158fb52e9dfff23d21d3be03d1 (patch)
tree4af561ea9e8cd3f7f981cce9817cf57f3e353787 /src/resources/emotedb.cpp
parent93e1a2a9e5f379945a6efb24598319b605be1dfa (diff)
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Made the different hard-coded paths and files be now taken from the
data/paths.xml configuration file. Also added default gui theme path in branding and default wallpaper path and file searched respectively in the branding and paths.xml files. Hard-coded values are still used as fallbacks. Resolves: Manasource Mantis #148. Reviewed-by: jaxad0127.
Diffstat (limited to 'src/resources/emotedb.cpp')
-rw-r--r--src/resources/emotedb.cpp10
1 files changed, 7 insertions, 3 deletions
diff --git a/src/resources/emotedb.cpp b/src/resources/emotedb.cpp
index fddab500..c24e760b 100644
--- a/src/resources/emotedb.cpp
+++ b/src/resources/emotedb.cpp
@@ -24,6 +24,7 @@
#include "log.h"
#include "utils/xml.h"
+#include "configuration.h"
namespace
{
@@ -41,7 +42,8 @@ void EmoteDB::load()
mLastEmote = 0;
EmoteSprite *unknownSprite = new EmoteSprite;
- unknownSprite->sprite = AnimatedSprite::load("error.xml");
+ unknownSprite->sprite = AnimatedSprite::load(
+ paths.getValue("spriteErrorFile", "error.xml") );
unknownSprite->name = "unknown";
mUnknown.sprites.push_back(unknownSprite);
@@ -76,8 +78,10 @@ void EmoteDB::load()
if (xmlStrEqual(spriteNode->name, BAD_CAST "sprite"))
{
EmoteSprite *currentSprite = new EmoteSprite;
- std::string file = "graphics/sprites/" + (std::string)
- (const char*) spriteNode->xmlChildrenNode->content;
+ std::string file = paths.getValue("sprites",
+ "graphics/sprites/")
+ + (std::string) (const char*)
+ spriteNode->xmlChildrenNode->content;
currentSprite->sprite = AnimatedSprite::load(file,
XML::getProperty(spriteNode, "variant", 0));
currentInfo->sprites.push_back(currentSprite);