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authorBjørn Lindeijer <bjorn@lindeijer.nl>2009-03-27 01:42:53 +0100
committerBjørn Lindeijer <bjorn@lindeijer.nl>2009-03-27 01:43:55 +0100
commit1715d0afe44a282a356ca88e47c92ec556f094dd (patch)
tree36dcaa69dcf0165c33d7da1c1cc1a9f5fb7e228f /src/resources/animation.h
parent511d9ac780e094767e806c9a448ac973279dd4c8 (diff)
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Fixed include structure in resource/ directory
There is also a new rule that trivial constructors and destructors should no longer be trivially "documented", since this just takes up space with no gain.
Diffstat (limited to 'src/resources/animation.h')
-rw-r--r--src/resources/animation.h8
1 files changed, 3 insertions, 5 deletions
diff --git a/src/resources/animation.h b/src/resources/animation.h
index 0c461ebe..f309dbf8 100644
--- a/src/resources/animation.h
+++ b/src/resources/animation.h
@@ -46,15 +46,13 @@ struct Frame
class Animation
{
public:
- /**
- * Constructor.
- */
Animation();
/**
* Appends a new animation at the end of the sequence.
*/
- void addFrame(Image *image, unsigned int delay, int offsetX, int offsetY);
+ void addFrame(Image *image, unsigned int delay,
+ int offsetX, int offsetY);
/**
* Appends an animation terminator that states that the animation
@@ -65,7 +63,7 @@ class Animation
/**
* Returns the frame at the specified index.
*/
- Frame* getFrame(int index) { return &(mFrames[index]); }
+ Frame *getFrame(int index) { return &(mFrames[index]); }
/**
* Returns the length of this animation in frames.