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authorBjørn Lindeijer <bjorn@lindeijer.nl>2008-03-23 22:41:21 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2008-03-23 22:41:21 +0000
commitfa8b0a19084c0c2d369cda199b87c03fe838fa79 (patch)
treebee92807a496dcc2494d9fdfbf7afb59cbca736b /src/player.h
parent9dd811b55587aeb76344b835006cb4a01601bb5d (diff)
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Merged revisions 3828-3829,3831-3838,3841,3843-3844,3847-3872,3874,3876-3900 via svnmerge from
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/branches/0.0 ........ r3828 | crush_tmw | 2007-12-31 17:14:27 +0100 (Mon, 31 Dec 2007) | 1 line Added config options to set the scroll center. Retained scroll offset during map change for smoother map transitions. ........ r3859 | b_lindeijer | 2008-01-26 20:38:43 +0100 (Sat, 26 Jan 2008) | 3 lines Fixed a GCC 4.3 compile error and constified the usage of auto_ptr, since that's the way in which we are using them. ........ r3876 | crush_tmw | 2008-02-11 20:00:43 +0100 (Mon, 11 Feb 2008) | 1 line Added music and overlay to snake dungeon. ........ r3883 | crush_tmw | 2008-02-12 15:00:22 +0100 (Tue, 12 Feb 2008) | 1 line Particle emitters are now activated after the parent particle has moved instead of before (small change which allows a little trick to create polar emitters) ........ r3887 | umperio | 2008-02-12 20:49:37 +0100 (Tue, 12 Feb 2008) | 1 line Made pathfinding not halt on collision destination tile, made moving around with mouse smoother. Added possibility to pass through players with key controls. ........ r3888 | crush_tmw | 2008-02-13 21:49:55 +0100 (Wed, 13 Feb 2008) | 1 line Added new headgears by Black Don (thanks to QOAL for testing and implementation) ........ r3891 | umperio | 2008-02-18 09:52:06 +0100 (Mon, 18 Feb 2008) | 1 line Fixed image name. ........ r3892 | umperio | 2008-02-18 11:00:45 +0100 (Mon, 18 Feb 2008) | 1 line Forgot a %s ........ r3899 | crush_tmw | 2008-02-19 14:23:34 +0100 (Tue, 19 Feb 2008) | 1 line Map fixes at snake dungeon by QOAL ........ r3900 | crush_tmw | 2008-02-19 14:32:24 +0100 (Tue, 19 Feb 2008) | 1 line More map fixes at snake dungeon by QOAL ........
Diffstat (limited to 'src/player.h')
-rw-r--r--src/player.h18
1 files changed, 10 insertions, 8 deletions
diff --git a/src/player.h b/src/player.h
index 76d6b460..4949783e 100644
--- a/src/player.h
+++ b/src/player.h
@@ -101,34 +101,36 @@ class Player : public Being
void removeGuild(int id);
/**
- * Returns a pointer to the specified guild
+ * Returns a pointer to the specified guild.
*/
Guild* getGuild(const std::string &guildName);
/**
- * Returns a pointer to the guild with matching id
+ * Returns a pointer to the guild with matching id.
*/
Guild* getGuild(int id);
/**
- * Get number of guilds the player belongs to
+ * Get number of guilds the player belongs to.
*/
short getNumberOfGuilds();
/**
- * Gets the way the character is blocked by other objects
+ * Gets the way the character is blocked by other objects.
*/
virtual unsigned char getWalkMask() const
- { return 0x82; } // blocked by walls and monsters ( bin 1000 0010)
+ { return 0x82; } // blocked by walls and monsters (bin 1000 0010)
protected:
- // Character guild information
- std::map<int, Guild*> mGuilds;
/**
- * Gets the way the monster blocks pathfinding for other objects
+ * Gets the way the monster blocks pathfinding for other objects.
*/
virtual Map::BlockType getBlockType() const
{ return Map::BLOCKTYPE_CHARACTER; }
+
+ // Character guild information
+ std::map<int, Guild*> mGuilds;
+
private:
Gender mGender;
Uint8 mHairStyle;