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authorBjørn Lindeijer <bjorn@lindeijer.nl>2008-02-18 19:17:57 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2008-02-18 19:17:57 +0000
commit8f28636093d75b33cc5071e659291ac2ff54db8b (patch)
tree3a14a0f1f3993f12bf54990c417d5858acdf6de0 /src/player.h
parent9a4006a58aa332855fa6e3c143de915cae2e952b (diff)
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Merged revisions 3762-3772,3776-3782 via svnmerge from
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/branches/0.0 ........ r3762 | crush_tmw | 2007-12-04 00:25:25 +0100 (Tue, 04 Dec 2007) | 1 line Added/renamed some headgears for the christmas event. ........ r3763 | crush_tmw | 2007-12-04 14:51:20 +0100 (Tue, 04 Dec 2007) | 1 line tophead -> tophat ........ r3764 | b_lindeijer | 2007-12-05 21:20:25 +0100 (Wed, 05 Dec 2007) | 3 lines Fix drawing of very high fringe tiles by keeping track of the maximum tile height. ........ r3765 | crush_tmw | 2007-12-07 01:50:15 +0100 (Fri, 07 Dec 2007) | 1 line Added a new drop item for the christmas event. ........ r3768 | crush_tmw | 2007-12-09 20:45:53 +0100 (Sun, 09 Dec 2007) | 1 line New versions of funky hat and elf hat by QOAL. ........ r3769 | crush_tmw | 2007-12-10 03:22:59 +0100 (Mon, 10 Dec 2007) | 1 line Simplified player subsprite handling by treating equipment, hairstyle and base sprites alike. Implementing female hairstyles is now a purely content-sided task. ........ r3770 | crush_tmw | 2007-12-10 03:50:15 +0100 (Mon, 10 Dec 2007) | 1 line Added an option to show log messages in the chat console. ........ r3771 | crush_tmw | 2007-12-10 17:12:56 +0100 (Mon, 10 Dec 2007) | 1 line Implemented female hairstyles. ........ r3772 | b_lindeijer | 2007-12-10 21:42:11 +0100 (Mon, 10 Dec 2007) | 2 lines Include cassert header. ........ r3777 | crush_tmw | 2007-12-14 18:33:45 +0100 (Fri, 14 Dec 2007) | 1 line Fixed some errors with the filenames of the new items (unrelated to my eAthena problems). ........ r3778 | crush_tmw | 2007-12-14 19:21:39 +0100 (Fri, 14 Dec 2007) | 1 line fixed some more screwups with the new items. ........ r3780 | crush_tmw | 2007-12-14 19:40:12 +0100 (Fri, 14 Dec 2007) | 1 line Put new items in equipment.xml for backward compatibility with the last client release. ........ r3782 | b_lindeijer | 2007-12-17 16:59:04 +0100 (Mon, 17 Dec 2007) | 2 lines Fixed the item tags. ........
Diffstat (limited to 'src/player.h')
-rw-r--r--src/player.h16
1 files changed, 11 insertions, 5 deletions
diff --git a/src/player.h b/src/player.h
index 4d4f53f5..eb642d20 100644
--- a/src/player.h
+++ b/src/player.h
@@ -49,7 +49,7 @@ class Player : public Being
drawName(Graphics *graphics, int offsetX, int offsetY);
/**
- * Sets the sex for this player.
+ * Sets the gender for this player.
*/
void setGender(int);
@@ -67,18 +67,24 @@ class Player : public Being
/**
* Sets the hair style and color for this player.
+ *
+ * NOTE: This method was necessary for convenience in the 0.0 client.
+ * It should be removed here since the server can provide the hair ID
+ * and coloring the same way it does for other equipment pieces. Then
+ * Being::setSprite can be used instead.
*/
void setHairStyle(int style, int color);
/**
* Sets visible equipments for this player.
*/
- void setVisibleEquipment(int slot, int id);
+ virtual void
+ setSprite(int slot, int id, const std::string &color = "");
private:
-
- std::vector<int> mEquipmentSpriteIDs;
- Uint8 mGender, mHairStyle, mHairColor;
+ Uint8 mGender;
+ Uint8 mHairStyle;
+ Uint8 mHairColor;
};
#endif