summaryrefslogtreecommitdiff
path: root/src/player.cpp
diff options
context:
space:
mode:
authorEugenio Favalli <elvenprogrammer@gmail.com>2006-07-26 13:48:36 +0000
committerEugenio Favalli <elvenprogrammer@gmail.com>2006-07-26 13:48:36 +0000
commit4af405cd9dc675ef63ac4d993468f4868de85f6a (patch)
treedd6a4e9cd129d5f8713d548f3ae40262d274c1b7 /src/player.cpp
parent9516197b54715a660ea86d3d1c85f21f8a7cd918 (diff)
downloadmana-client-4af405cd9dc675ef63ac4d993468f4868de85f6a.tar.gz
mana-client-4af405cd9dc675ef63ac4d993468f4868de85f6a.tar.bz2
mana-client-4af405cd9dc675ef63ac4d993468f4868de85f6a.tar.xz
mana-client-4af405cd9dc675ef63ac4d993468f4868de85f6a.zip
Fixed direction and action issues when changing appeareance, frames are still out of sync.
Diffstat (limited to 'src/player.cpp')
-rw-r--r--src/player.cpp17
1 files changed, 14 insertions, 3 deletions
diff --git a/src/player.cpp b/src/player.cpp
index 9b7536cf..4e42e3c0 100644
--- a/src/player.cpp
+++ b/src/player.cpp
@@ -106,9 +106,14 @@ Player::setHairColor(Uint16 color)
{
if (color != mHairColor && mHairStyle > 0)
{
- delete mSprites[HAIR_SPRITE];
+ if (mSprites[HAIR_SPRITE])
+ {
+ delete mSprites[HAIR_SPRITE];
+ }
mSprites[HAIR_SPRITE] = new AnimatedSprite("graphics/sprites/hairstyle"+toString(mHairStyle)+".xml", color - 1);
}
+ setDirection(mDirection);
+ setAction(mAction);
Being::setHairColor(color);
};
@@ -117,9 +122,14 @@ Player::setHairStyle(Uint16 style)
{
if (style != mHairStyle && mHairColor > 0)
{
- delete mSprites[HAIR_SPRITE];
+ if (mSprites[HAIR_SPRITE])
+ {
+ delete mSprites[HAIR_SPRITE];
+ }
mSprites[HAIR_SPRITE] = new AnimatedSprite("graphics/sprites/hairstyle"+toString(style)+".xml", mHairColor - 1);
}
+ setDirection(mDirection);
+ setAction(mAction);
Being::setHairStyle(style);
};
@@ -147,10 +157,11 @@ Player::setVisibleEquipment(Uint8 slot, Uint8 id)
if (id) {
char stringId[4];
sprintf(stringId, "%03i", id);
- printf("Id: %i %i %s\n", id, slot, stringId);
mSprites[position] = new AnimatedSprite(
"graphics/sprites/item" + toString(stringId) + ".xml", 0);
}
+ setDirection(mDirection);
+ setAction(mAction);
Being::setVisibleEquipment(slot, id);
}