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authorThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2011-06-02 00:32:53 +0200
committerThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2011-06-02 16:41:47 +0200
commit4e27937924766948d7ff9200f04a37fe4d59018c (patch)
treec1f5c255192c85a82c77c2f8f916984e2b863c44 /src/particlecontainer.cpp
parentc2eab288ecc7d7c5e26d02ccecf285cbc0c218ed (diff)
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Arbitrary code cleanups
Just some stuff that piles up while "looking" at the code, which eventually gets annoying to ignore while staging real changes. * Replaced a few NULL occurrences with 0 * Rely on default parameter for std::vector::resize. * Replaced a few "" with std::string() * Prefer .empty() to == "" * Removed a few comparisons with NULL * Don't check pointers before deleting them * Removed a bunch of redundant semicolons * Made some global variables static (local to their compilation unit) * Prefer prefix ++/-- operators to postfix versions when possible * Corrected location of a comment
Diffstat (limited to 'src/particlecontainer.cpp')
-rw-r--r--src/particlecontainer.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/particlecontainer.cpp b/src/particlecontainer.cpp
index 6900539d..d38f2b2a 100644
--- a/src/particlecontainer.cpp
+++ b/src/particlecontainer.cpp
@@ -128,7 +128,7 @@ void ParticleVector::setLocally(int index, Particle *particle)
delLocally(index);
if (mIndexedElements.size() <= (unsigned) index)
- mIndexedElements.resize(index + 1, NULL);
+ mIndexedElements.resize(index + 1);
if (particle)
particle->disableAutoDelete();