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authorThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2012-01-24 19:51:16 +0100
committerThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2012-01-26 22:38:41 +0100
commitbd7ad9aedd87c857477bbfcf7653af91a80f4df6 (patch)
tree6e0c678f37ebf7b0c020ec95773c79c552834140 /src/openglgraphics.h
parent20c224aacc6b9669828f3c7e7b2c19b9b95d90ff (diff)
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Removed 'inline' keyword where it's not of any value
Members that are implemented inline are already inline, there is no need to mark them as such. Made two inline members of OpenGLGraphics private since because they are marked as inline, they can't be used from other classes. Reviewed-by: Erik Schilling
Diffstat (limited to 'src/openglgraphics.h')
-rw-r--r--src/openglgraphics.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/openglgraphics.h b/src/openglgraphics.h
index 16448a79..8361f7f7 100644
--- a/src/openglgraphics.h
+++ b/src/openglgraphics.h
@@ -102,10 +102,6 @@ class OpenGLGraphics : public Graphics
void setTargetPlane(int width, int height);
- void drawQuadArrayfi(int size);
-
- void drawQuadArrayii(int size);
-
/**
* Takes a screenshot and returns it as SDL surface.
*/
@@ -119,6 +115,10 @@ class OpenGLGraphics : public Graphics
void setTexturingAndBlending(bool enable);
private:
+ void drawQuadArrayfi(int size);
+
+ void drawQuadArrayii(int size);
+
GLfloat *mFloatTexArray;
GLint *mIntTexArray;
GLint *mIntVertArray;