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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-03-13 01:16:52 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-03-13 01:16:52 +0000
commitab9debf3fa91f3b36c6739f4affbdc187e78113d (patch)
tree4e22c94c0c3fd70c7741e98a7d81d0150ff57fba /src/net
parentd0c5ab3fe88e1248f755a764248037960f7bed35 (diff)
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* Moved Being public char *speech to private std::string speech
* Moved Being public PATH_NODE *path to private std::list<PATH_NODE> path * Fixed warping issue which corrupted player (which also applies to respawning) * Got rid of sound error in Setup window
Diffstat (limited to 'src/net')
-rw-r--r--src/net/protocol.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/net/protocol.h b/src/net/protocol.h
index 2f4911d5..ea746412 100644
--- a/src/net/protocol.h
+++ b/src/net/protocol.h
@@ -31,7 +31,7 @@
#define SMSG_PLAYER_UPDATE_1 0x01d8 //
#define SMSG_PLAYER_UPDATE_2 0x01d9 //
#define SMSG_MOVE_PLAYER_BEING 0x01da // A nearby player moves
-
+#define SMSG_CHANGE_BEING_LOOKS 0x00c3 //
/** Packet length by id */