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authorPhilipp Sehmisch <tmw@crushnet.org>2007-12-18 01:27:27 +0000
committerPhilipp Sehmisch <tmw@crushnet.org>2007-12-18 01:27:27 +0000
commit1f2b8d3d4c36c3cf30187633e4cf5bb5d0012e7c (patch)
treeeb36781dbb8a76967b10f45773e6fb4949ca9b74 /src/net
parent57e9dc1c0f794508335819db4eb1f80ff8836d68 (diff)
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Updated attribute system to the latest design decisions (removed charisma, kept agility in)
Diffstat (limited to 'src/net')
-rw-r--r--src/net/accountserver/account.cpp3
-rw-r--r--src/net/accountserver/account.h2
-rw-r--r--src/net/beinghandler.cpp1
3 files changed, 3 insertions, 3 deletions
diff --git a/src/net/accountserver/account.cpp b/src/net/accountserver/account.cpp
index f0778b1d..9f3bfe5c 100644
--- a/src/net/accountserver/account.cpp
+++ b/src/net/accountserver/account.cpp
@@ -32,7 +32,7 @@
void Net::AccountServer::Account::createCharacter(
const std::string &name, char hairStyle, char hairColor, char gender,
short strength, short agility, short vitality,
- short intelligence, short dexterity, short willpower, short charisma)
+ short intelligence, short dexterity, short willpower)
{
MessageOut msg(PAMSG_CHAR_CREATE);
@@ -46,7 +46,6 @@ void Net::AccountServer::Account::createCharacter(
msg.writeInt16(intelligence);
msg.writeInt16(dexterity);
msg.writeInt16(willpower);
- msg.writeInt16(charisma);
Net::AccountServer::connection->send(msg);
}
diff --git a/src/net/accountserver/account.h b/src/net/accountserver/account.h
index 8af75eb9..6a8c4e08 100644
--- a/src/net/accountserver/account.h
+++ b/src/net/accountserver/account.h
@@ -35,7 +35,7 @@ namespace Net
void createCharacter(const std::string &name,
char hairStyle, char hairColor, char gender,
short strength, short agility, short vitality,
- short intelligence, short dexterity, short willpower, short charisma);
+ short intelligence, short dexterity, short willpower);
void deleteCharacter(char slot);
diff --git a/src/net/beinghandler.cpp b/src/net/beinghandler.cpp
index a9f992af..37c02dc3 100644
--- a/src/net/beinghandler.cpp
+++ b/src/net/beinghandler.cpp
@@ -101,6 +101,7 @@ void BeingHandler::handleMessage(MessageIn &msg)
handleBeingLooksChangeMessage(msg);
break;
+
/*
case SMSG_BEING_VISIBLE:
case SMSG_BEING_MOVE: