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author | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2011-08-30 21:04:12 +0200 |
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committer | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2011-08-30 21:04:12 +0200 |
commit | aa8a8adb90c17e2a61c5245ea0dc3552ea78794f (patch) | |
tree | 52df77ded5c1621fc10e6d762f05235e029a46cc /src/net | |
parent | ebe29a9410458abac19c4ba10d5dce476e7ca34b (diff) | |
download | mana-client-aa8a8adb90c17e2a61c5245ea0dc3552ea78794f.tar.gz mana-client-aa8a8adb90c17e2a61c5245ea0dc3552ea78794f.tar.bz2 mana-client-aa8a8adb90c17e2a61c5245ea0dc3552ea78794f.tar.xz mana-client-aa8a8adb90c17e2a61c5245ea0dc3552ea78794f.zip |
Added a way to specify where the equipment boxes will display.
A <box> sub tag was added to the <slot> tag with a x and y
parameter to do so.
Diffstat (limited to 'src/net')
-rw-r--r-- | src/net/inventoryhandler.h | 25 | ||||
-rw-r--r-- | src/net/manaserv/inventoryhandler.cpp | 40 | ||||
-rw-r--r-- | src/net/manaserv/inventoryhandler.h | 8 |
3 files changed, 65 insertions, 8 deletions
diff --git a/src/net/inventoryhandler.h b/src/net/inventoryhandler.h index f1dea956..83ef91a7 100644 --- a/src/net/inventoryhandler.h +++ b/src/net/inventoryhandler.h @@ -24,11 +24,27 @@ #include "inventory.h" #include "item.h" +#include "position.h" #include <iosfwd> namespace Net { +// Default positions of the boxes, 2nd dimension is X and Y respectively. +const int fallBackBoxesPosition[][2] = { + { 90, 40 }, // EQUIP_TORSO_SLOT + { 8, 78 }, // EQUIP_GLOVES_SLOT + { 70, 0 }, // EQUIP_HEAD_SLOT + { 50, 208 }, // EQUIP_LEGS_SLOT + { 90, 208 }, // EQUIP_FEET_SLOT + { 8, 168 }, // EQUIP_RING1_SLOT + { 129, 168 }, // EQUIP_RING2_SLOT + { 50, 40 }, // EQUIP_NECK_SLOT + { 8, 123 }, // EQUIP_FIGHT1_SLOT + { 129, 123 }, // EQUIP_FIGHT2_SLOT + { 129, 78 } // EQUIP_PROJECTILE_SLOT +}; + class InventoryHandler { public: @@ -45,6 +61,15 @@ class InventoryHandler virtual unsigned int getVisibleSlotsNumber() const { return 0; } + + virtual Position getBoxPosition(unsigned int slotIndex) const + { + if (slotIndex < (sizeof(fallBackBoxesPosition) + / sizeof(fallBackBoxesPosition[0][0]))) + return Position(fallBackBoxesPosition[slotIndex][0], + fallBackBoxesPosition[slotIndex][1]); + return Position(0,0); + } }; } // namespace Net diff --git a/src/net/manaserv/inventoryhandler.cpp b/src/net/manaserv/inventoryhandler.cpp index 1a74f732..94494319 100644 --- a/src/net/manaserv/inventoryhandler.cpp +++ b/src/net/manaserv/inventoryhandler.cpp @@ -211,19 +211,19 @@ void EquipBackend::readEquipFile() unsigned int slotIndex = 0; mVisibleSlots = 0; - for_each_xml_child_node(childNode, rootNode) + for_each_xml_child_node(slotNode, rootNode) { - if (!xmlStrEqual(childNode->name, BAD_CAST "slot")) + if (!xmlStrEqual(slotNode->name, BAD_CAST "slot")) continue; Slot slot; - slot.slotTypeId = XML::getProperty(childNode, "id", 0); - std::string name = XML::getProperty(childNode, "name", std::string()); - const int capacity = XML::getProperty(childNode, "capacity", 1); - slot.weaponSlot = XML::getBoolProperty(childNode, "weapon", false); - slot.ammoSlot = XML::getBoolProperty(childNode, "ammo", false); + slot.slotTypeId = XML::getProperty(slotNode, "id", 0); + std::string name = XML::getProperty(slotNode, "name", std::string()); + const int capacity = XML::getProperty(slotNode, "capacity", 1); + slot.weaponSlot = XML::getBoolProperty(slotNode, "weapon", false); + slot.ammoSlot = XML::getBoolProperty(slotNode, "ammo", false); - if (XML::getBoolProperty(childNode, "visible", false)) + if (XML::getBoolProperty(slotNode, "visible", false)) ++mVisibleSlots; if (slot.slotTypeId > 0 && capacity > 0) @@ -249,6 +249,23 @@ void EquipBackend::readEquipFile() ++slotIndex; } } + + // Read the box properties + readBoxNode(slotNode); + } +} + +void EquipBackend::readBoxNode(xmlNodePtr slotNode) +{ + for_each_xml_child_node(boxNode, slotNode) + { + if (!xmlStrEqual(boxNode->name, BAD_CAST "box")) + continue; + + int x = XML::getProperty(boxNode, "x" , 0); + int y = XML::getProperty(boxNode, "y" , 0); + + mBoxesPositions.push_back(Position(x, y)); } } @@ -274,6 +291,13 @@ bool EquipBackend::isAmmoSlot(int slotTypeId) const return false; } +Position EquipBackend::getBoxPosition(unsigned int slotIndex) const +{ + if (slotIndex < mBoxesPositions.size()) + return mBoxesPositions.at(slotIndex); + return Position(0, 0); +} + InventoryHandler::InventoryHandler() { static const Uint16 _messages[] = { diff --git a/src/net/manaserv/inventoryhandler.h b/src/net/manaserv/inventoryhandler.h index bf3022ab..1e05b49d 100644 --- a/src/net/manaserv/inventoryhandler.h +++ b/src/net/manaserv/inventoryhandler.h @@ -59,9 +59,13 @@ class EquipBackend : public Equipment::Backend, public EventListener bool isWeaponSlot(int slotTypeId) const; bool isAmmoSlot(int slotTypeId) const; + Position getBoxPosition(unsigned int slotIndex) const; + private: void readEquipFile(); + void readBoxNode(xmlNodePtr slotNode); + struct Slot { Slot(): item(0), @@ -107,6 +111,7 @@ class EquipBackend : public Equipment::Backend, public EventListener // slot client index, slot info typedef std::map<unsigned int, Slot> Slots; Slots mSlots; + std::vector<Position> mBoxesPositions; }; class InventoryHandler : public MessageHandler, Net::InventoryHandler, @@ -132,6 +137,9 @@ class InventoryHandler : public MessageHandler, Net::InventoryHandler, unsigned int getVisibleSlotsNumber() const { return mEquipBackend.getVisibleSlotsNumber(); } + Position getBoxPosition(unsigned int slotIndex) const + { return mEquipBackend.getBoxPosition(slotIndex); } + private: EquipBackend mEquipBackend; }; |