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author | Guillaume Melquiond <guillaume.melquiond@gmail.com> | 2007-07-23 16:51:13 +0000 |
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committer | Guillaume Melquiond <guillaume.melquiond@gmail.com> | 2007-07-23 16:51:13 +0000 |
commit | 430bbe292eb51b3f3bb7b356d8b218b28bed0ff4 (patch) | |
tree | afe53ed4e2978408a0082ec974f0b9dfab32a00c /src/net | |
parent | a30bb2e92405fb379db298f2996e1c0ecd3f4bbd (diff) | |
download | mana-client-430bbe292eb51b3f3bb7b356d8b218b28bed0ff4.tar.gz mana-client-430bbe292eb51b3f3bb7b356d8b218b28bed0ff4.tar.bz2 mana-client-430bbe292eb51b3f3bb7b356d8b218b28bed0ff4.tar.xz mana-client-430bbe292eb51b3f3bb7b356d8b218b28bed0ff4.zip |
Converted NPC code to new server.
Diffstat (limited to 'src/net')
-rw-r--r-- | src/net/beinghandler.cpp | 13 | ||||
-rw-r--r-- | src/net/gameserver/player.cpp | 17 | ||||
-rw-r--r-- | src/net/gameserver/player.h | 4 | ||||
-rw-r--r-- | src/net/npchandler.cpp | 34 | ||||
-rw-r--r-- | src/net/protocol.h | 6 |
5 files changed, 51 insertions, 23 deletions
diff --git a/src/net/beinghandler.cpp b/src/net/beinghandler.cpp index 51609b1d..bce2c3b8 100644 --- a/src/net/beinghandler.cpp +++ b/src/net/beinghandler.cpp @@ -486,13 +486,24 @@ BeingHandler::handleBeingEnterMessage(MessageIn &msg) { int monsterId = msg.readShort(); Being *being; - being = beingManager->createBeing(id, 1002 + monsterId); + being = beingManager->createBeing(id, monsterId); being->setWalkSpeed(150); // TODO being->mX = px; being->mY = py; being->setDestination(px, py); being->setAction(action); } break; + + case OBJECT_NPC: + { + int npcId = msg.readShort(); + Being *being; + being = beingManager->createBeing(id, npcId); + being->mX = px; + being->mY = py; + being->setDestination(px, py); + being->setAction(action); + } break; } } diff --git a/src/net/gameserver/player.cpp b/src/net/gameserver/player.cpp index 9af0c238..daf76c3e 100644 --- a/src/net/gameserver/player.cpp +++ b/src/net/gameserver/player.cpp @@ -67,7 +67,7 @@ void Net::GameServer::Player::equip(int slot) Net::GameServer::connection->send(msg); } -void Net::GameServer::Player::attack(unsigned char direction) +void Net::GameServer::Player::attack(int direction) { MessageOut msg(PGMSG_ATTACK); msg.writeByte(direction); @@ -80,3 +80,18 @@ void Net::GameServer::Player::changeAction(Being::Action action) msg.writeByte(action); Net::GameServer::connection->send(msg); } + +void Net::GameServer::Player::talkToNPC(int id, bool restart) +{ + MessageOut msg(restart ? PGMSG_NPC_TALK : PGMSG_NPC_TALK_NEXT); + msg.writeShort(id); + Net::GameServer::connection->send(msg); +} + +void Net::GameServer::Player::selectFromNPC(int id, int choice) +{ + MessageOut msg(PGMSG_NPC_SELECT); + msg.writeShort(id); + msg.writeByte(choice); + Net::GameServer::connection->send(msg); +} diff --git a/src/net/gameserver/player.h b/src/net/gameserver/player.h index 7cc45486..cb6927ba 100644 --- a/src/net/gameserver/player.h +++ b/src/net/gameserver/player.h @@ -39,8 +39,10 @@ namespace Net void pickUp(int x, int y); void drop(int slot, int amount); void equip(int slot); - void attack(unsigned char direction); + void attack(int direction); void changeAction(Being::Action action); + void talkToNPC(int id, bool restart); + void selectFromNPC(int id, int choice); } } } diff --git a/src/net/npchandler.cpp b/src/net/npchandler.cpp index 02204a84..888a3a29 100644 --- a/src/net/npchandler.cpp +++ b/src/net/npchandler.cpp @@ -38,10 +38,8 @@ extern NpcTextDialog *npcTextDialog; NPCHandler::NPCHandler() { static const Uint16 _messages[] = { - SMSG_NPC_CHOICE, - SMSG_NPC_MESSAGE, - SMSG_NPC_NEXT, - SMSG_NPC_CLOSE, + GPMSG_NPC_CHOICE, + GPMSG_NPC_MESSAGE, 0 }; handledMessages = _messages; @@ -49,30 +47,26 @@ NPCHandler::NPCHandler() void NPCHandler::handleMessage(MessageIn &msg) { - int id; + Being *being = beingManager->findBeing(msg.readShort()); + if (!being || being->getType() != Being::NPC) + { + return; + } + + current_npc = static_cast< NPC * >(being); + std::string text = msg.readString(msg.getUnreadLength()); switch (msg.getId()) { - case SMSG_NPC_CHOICE: - msg.readShort(); // length - id = msg.readLong(); - current_npc = dynamic_cast<NPC*>(beingManager->findBeing(id)); - npcListDialog->parseItems(msg.readString(msg.getLength() - 8)); + case GPMSG_NPC_CHOICE: + npcListDialog->parseItems(text); npcListDialog->setVisible(true); break; - case SMSG_NPC_MESSAGE: - msg.readShort(); // length - id = msg.readLong(); - current_npc = dynamic_cast<NPC*>(beingManager->findBeing(id)); - npcTextDialog->addText(msg.readString(msg.getLength() - 8)); + case GPMSG_NPC_MESSAGE: + npcTextDialog->addText(text); npcListDialog->setVisible(false); npcTextDialog->setVisible(true); break; - - case SMSG_NPC_NEXT: - case SMSG_NPC_CLOSE: - // Next/Close button in NPC dialog, currently unused - break; } } diff --git a/src/net/protocol.h b/src/net/protocol.h index f13b6a02..8fe7e1b6 100644 --- a/src/net/protocol.h +++ b/src/net/protocol.h @@ -165,6 +165,7 @@ enum { GPMSG_BEING_ENTER = 0x0200, // B type, W being id, B action, W*2 position // player: S name, B hair style, B hair color, B gender, B item bitmask, { W item id }* // monster: W type id + // npc: W type id GPMSG_BEING_LEAVE = 0x0201, // W being id GPMSG_ITEM_APPEAR = 0x0202, // W item id, W*2 position GPMSG_BEING_LOOKS_CHANGE = 0x0210, // W weapon, W hat, W top clothes, W bottom clothes @@ -177,6 +178,11 @@ enum { GPMSG_BEING_ATTACK = 0x0291, // W being id PGMSG_SAY = 0x02A0, // S text GPMSG_SAY = 0x02A1, // W being id, S text + GPMSG_NPC_CHOICE = 0x02B0, // W being id, B* text + GPMSG_NPC_MESSAGE = 0x02B1, // W being id, B* text + PGMSG_NPC_TALK = 0x02B2, // W being id + PGMSG_NPC_TALK_NEXT = 0x02B3, // W being id + PGMSG_NPC_SELECT = 0x02B4, // W being id, B choice PGMSG_USE_ITEM = 0x0300, // L item id GPMSG_USE_RESPONSE = 0x0301, // B error GPMSG_BEINGS_DAMAGE = 0x0310, // { W being id, W amount }* |