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authorIra Rice <irarice@gmail.com>2009-01-19 21:59:59 +0100
committerBjørn Lindeijer <bjorn@lindeijer.nl>2009-01-19 21:59:59 +0100
commit3fcd3755f5c5d23af31e081c59275ef94cb4e036 (patch)
treed0c8e5f9d733bc68bcdd157eaad1efa5925bfac3 /src/net
parent59cf6979f8e0a86deb0975ef135593b207ffe34a (diff)
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Fixes to the NPC Integer input field
Also don't set "The Mana World" to start with. Signed-off-by: Ira Rice <irarice@gmail.com> (cherry picked from Aethyra commit d2b804c1a817ccdd85b4b1220bf929e9d370d774) Conflicts: src/game.cpp src/gui/inttextfield.cpp src/gui/item_amount.cpp src/gui/textfield.h
Diffstat (limited to 'src/net')
-rw-r--r--src/net/npchandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/net/npchandler.cpp b/src/net/npchandler.cpp
index d8763f43..6355df7a 100644
--- a/src/net/npchandler.cpp
+++ b/src/net/npchandler.cpp
@@ -89,7 +89,7 @@ void NPCHandler::handleMessage(MessageIn *msg)
// Request for an integer
id = msg->readInt32();
current_npc = dynamic_cast<NPC*>(beingManager->findBeing(id));
- npcIntegerDialog->prepDialog(0, 0, 2147483647);
+ npcIntegerDialog->setRange(0, 2147483647);
npcIntegerDialog->setVisible(true);
break;