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author | Jared Adams <jaxad0127@gmail.com> | 2009-10-24 10:58:58 -0600 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2009-10-24 10:58:58 -0600 |
commit | c3ac3fb3b95d0abcd2cbc51e8ff1f2498cc6841b (patch) | |
tree | 709fda8a3974b5e73d4cd4d7e688c544ce03ed96 /src/net/tmwserv/guildhandler.cpp | |
parent | 86e5e4c5bd29abcd90d21a64fdea7eac73665356 (diff) | |
download | mana-client-c3ac3fb3b95d0abcd2cbc51e8ff1f2498cc6841b.tar.gz mana-client-c3ac3fb3b95d0abcd2cbc51e8ff1f2498cc6841b.tar.bz2 mana-client-c3ac3fb3b95d0abcd2cbc51e8ff1f2498cc6841b.tar.xz mana-client-c3ac3fb3b95d0abcd2cbc51e8ff1f2498cc6841b.zip |
REplace instances of TMW with Mana
Diffstat (limited to 'src/net/tmwserv/guildhandler.cpp')
-rw-r--r-- | src/net/tmwserv/guildhandler.cpp | 254 |
1 files changed, 0 insertions, 254 deletions
diff --git a/src/net/tmwserv/guildhandler.cpp b/src/net/tmwserv/guildhandler.cpp deleted file mode 100644 index 8d078740..00000000 --- a/src/net/tmwserv/guildhandler.cpp +++ /dev/null @@ -1,254 +0,0 @@ -/* - * The Mana World - * Copyright (C) 2008 The Mana World Development Team - * - * This file is part of The Mana World. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -#include "net/tmwserv/guildhandler.h" - -#include "net/messagein.h" - -#include "net/tmwserv/chatserver/chatserver.h" -#include "net/tmwserv/chatserver/guild.h" -#include "net/tmwserv/protocol.h" - -#include "gui/widgets/channeltab.h" -#include "gui/chat.h" -#include "gui/guildwindow.h" - -#include "guild.h" -#include "log.h" -#include "localplayer.h" -#include "channel.h" -#include "channelmanager.h" - -#include "utils/gettext.h" -#include "utils/stringutils.h" - -#include <iostream> - -namespace TmwServ { - -GuildHandler::GuildHandler() -{ - static const Uint16 _messages[] = { - CPMSG_GUILD_CREATE_RESPONSE, - CPMSG_GUILD_INVITE_RESPONSE, - CPMSG_GUILD_ACCEPT_RESPONSE, - CPMSG_GUILD_GET_MEMBERS_RESPONSE, - CPMSG_GUILD_UPDATE_LIST, - CPMSG_GUILD_INVITED, - CPMSG_GUILD_REJOIN, - CPMSG_GUILD_QUIT_RESPONSE, - 0 - }; - handledMessages = _messages; - -} - -void GuildHandler::handleMessage(MessageIn &msg) -{ - switch (msg.getId()) - { - case CPMSG_GUILD_CREATE_RESPONSE: - { - logger->log("Received CPMSG_GUILD_CREATE_RESPONSE"); - if(msg.readInt8() == ERRMSG_OK) - { - // TODO - Acknowledge guild was created - localChatTab->chatLog(_("Guild created.")); - joinedGuild(msg); - } - else - { - localChatTab->chatLog(_("Error creating guild.")); - } - } break; - - case CPMSG_GUILD_INVITE_RESPONSE: - { - logger->log("Received CPMSG_GUILD_INVITE_RESPONSE"); - if(msg.readInt8() == ERRMSG_OK) - { - // TODO - Acknowledge invite was sent - localChatTab->chatLog(_("Invite sent.")); - } - } break; - - case CPMSG_GUILD_ACCEPT_RESPONSE: - { - logger->log("Received CPMSG_GUILD_ACCEPT_RESPONSE"); - if(msg.readInt8() == ERRMSG_OK) - { - // TODO - Acknowledge accepted into guild - joinedGuild(msg); - } - } break; - - case CPMSG_GUILD_GET_MEMBERS_RESPONSE: - { - logger->log("Received CPMSG_GUILD_GET_MEMBERS_RESPONSE"); - if(msg.readInt8() == ERRMSG_OK) - { - std::string guildMember; - bool online; - std::string guildName; - Guild *guild; - - short guildId = msg.readInt16(); - guild = player_node->getGuild(guildId); - - if (!guild) - return; - - guildName = guild->getName(); - - while(msg.getUnreadLength()) - { - guildMember = msg.readString(); - online = msg.readInt8(); - if(guildMember != "") - { - guild->addMember(guildMember); - guildWindow->setOnline(guildName, guildMember, online); - } - } - - guildWindow->updateTab(); - } - } break; - - case CPMSG_GUILD_UPDATE_LIST: - { - logger->log("Received CPMSG_GUILD_UPDATE_LIST"); - short guildId = msg.readInt16(); - std::string guildMember = msg.readString(); - char eventId = msg.readInt8(); - - Guild *guild = player_node->getGuild(guildId); - if (guild) - { - switch(eventId) - { - case GUILD_EVENT_NEW_PLAYER: - guild->addMember(guildMember); - guildWindow->setOnline(guild->getName(), guildMember, - true); - break; - - case GUILD_EVENT_LEAVING_PLAYER: - guild->removeMember(guildMember); - break; - - case GUILD_EVENT_ONLINE_PLAYER: - guildWindow->setOnline(guild->getName(), guildMember, - true); - break; - - case GUILD_EVENT_OFFLINE_PLAYER: - guildWindow->setOnline(guild->getName(), guildMember, - false); - break; - - default: - logger->log("Invalid guild event"); - } - } - guildWindow->updateTab(); - - - } break; - - case CPMSG_GUILD_INVITED: - { - logger->log("Received CPMSG_GUILD_INVITED"); - std::string inviterName = msg.readString(); - std::string guildName = msg.readString(); - - // Open a dialog asking if the player accepts joining the guild. - guildWindow->openAcceptDialog(inviterName, guildName); - } break; - - case CPMSG_GUILD_PROMOTE_MEMBER_RESPONSE: - { - logger->log("Received CPMSG_GUILD_PROMOTE_MEMBER_RESPONSE"); - - if (msg.readInt8() == ERRMSG_OK) - { - // promotion succeeded - localChatTab->chatLog(_("Member was promoted successfully.")); - } - else - { - // promotion failed - localChatTab->chatLog(_("Failed to promote member.")); - } - } - - case CPMSG_GUILD_REJOIN: - { - logger->log("Received CPMSG_GUILD_REJOIN"); - - joinedGuild(msg); - } break; - - case CPMSG_GUILD_QUIT_RESPONSE: - { - logger->log("Received CPMSG_GUILD_QUIT_RESPONSE"); - - if (msg.readInt8() == ERRMSG_OK) - { - // Must remove tab first, as it wont find the guild - // name after its removed from the player - int guildId = msg.readInt16(); - Guild *guild = player_node->getGuild(guildId); - if (guild) - { - Channel *channel = channelManager->findByName(guild->getName()); - channelManager->removeChannel(channel); - guildWindow->removeTab(guildId); - player_node->removeGuild(guildId); - } - } - } break; - } -} - -void GuildHandler::joinedGuild(MessageIn &msg) -{ - std::string guildName = msg.readString(); - short guildId = msg.readInt16(); - short permissions = msg.readInt16(); - short channelId = msg.readInt16(); - std::string announcement = msg.readString(); - - // Add guild to player and create new guild tab - Guild *guild = player_node->addGuild(guildId, permissions); - guild->setName(guildName); - guildWindow->newGuildTab(guildName); - guildWindow->requestMemberList(guildId); - - // Automatically create the guild channel - // COMMENT: Should this go here?? - Channel *channel = new Channel(channelId, guildName, announcement); - channelManager->addChannel(channel); - channel->getTab()->chatLog(strprintf(_("Topic: %s"), announcement.c_str()), - BY_CHANNEL); -} - -} // namespace TmwServ |