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author | Jared Adams <jaxad0127@gmail.com> | 2009-10-24 10:58:58 -0600 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2009-10-24 10:58:58 -0600 |
commit | c3ac3fb3b95d0abcd2cbc51e8ff1f2498cc6841b (patch) | |
tree | 709fda8a3974b5e73d4cd4d7e688c544ce03ed96 /src/net/tmwserv/gamehandler.cpp | |
parent | 86e5e4c5bd29abcd90d21a64fdea7eac73665356 (diff) | |
download | mana-client-c3ac3fb3b95d0abcd2cbc51e8ff1f2498cc6841b.tar.gz mana-client-c3ac3fb3b95d0abcd2cbc51e8ff1f2498cc6841b.tar.bz2 mana-client-c3ac3fb3b95d0abcd2cbc51e8ff1f2498cc6841b.tar.xz mana-client-c3ac3fb3b95d0abcd2cbc51e8ff1f2498cc6841b.zip |
REplace instances of TMW with Mana
Diffstat (limited to 'src/net/tmwserv/gamehandler.cpp')
-rw-r--r-- | src/net/tmwserv/gamehandler.cpp | 132 |
1 files changed, 0 insertions, 132 deletions
diff --git a/src/net/tmwserv/gamehandler.cpp b/src/net/tmwserv/gamehandler.cpp deleted file mode 100644 index ec2f33c4..00000000 --- a/src/net/tmwserv/gamehandler.cpp +++ /dev/null @@ -1,132 +0,0 @@ -/* - * The Mana World - * Copyright (C) 2004 The Mana World Development Team - * - * This file is part of The Mana World. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -#include "net/tmwserv/gamehandler.h" - -#include "net/tmwserv/chathandler.h" -#include "net/tmwserv/connection.h" -#include "net/tmwserv/protocol.h" - -#include "net/tmwserv/chatserver/chatserver.h" -#include "net/tmwserv/gameserver/gameserver.h" - -#include "main.h" - -Net::GameHandler *gameHandler; - -extern TmwServ::ChatHandler *chatHandler; - -extern Net::Connection *gameServerConnection; - -namespace TmwServ { - -extern std::string netToken; -extern ServerInfo gameServer; - -GameHandler::GameHandler() -{ - static const Uint16 _messages[] = { - GPMSG_DISCONNECT_RESPONSE, - 0 - }; - handledMessages = _messages; - gameHandler = this; -} - -void GameHandler::handleMessage(MessageIn &msg) -{ - switch (msg.getId()) - { - case GPMSG_DISCONNECT_RESPONSE: - { - int errMsg = msg.readInt8(); - // Successful logout - if (errMsg == ERRMSG_OK) - { - // TODO: Handle logout - } - // Logout failed - else - { - switch (errMsg) { - case ERRMSG_NO_LOGIN: - errorMessage = "Gameserver: Not logged in"; - break; - default: - errorMessage = "Gameserver: Unknown error"; - break; - } - state = STATE_ERROR; - } - } - break; - } -} - -void GameHandler::connect() -{ - // -} - -bool GameHandler::isConnected() -{ - return gameServerConnection->isConnected() && - chatHandler->isConnected(); -} - -void GameHandler::disconnect() -{ - gameServerConnection->disconnect(); - chatHandler->disconnect(); -} - -void GameHandler::inGame() -{ - Net::GameServer::connect(gameServerConnection, netToken); - chatHandler->connect(); -} - -void GameHandler::mapLoaded(const std::string &mapName) -{ - // TODO -} - -void GameHandler::who() -{ - // TODO -} - -void GameHandler::quit() -{ - // TODO -} - -void GameHandler::ping(int tick) -{ - // TODO -} - -void GameHandler::clear() -{ - disconnect(); -} - -} // namespace TmwServ |