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authorJared Adams <jaxad0127@gmail.com>2009-10-24 10:58:58 -0600
committerJared Adams <jaxad0127@gmail.com>2009-10-24 10:58:58 -0600
commitc3ac3fb3b95d0abcd2cbc51e8ff1f2498cc6841b (patch)
tree709fda8a3974b5e73d4cd4d7e688c544ce03ed96 /src/net/tmwserv/gamehandler.cpp
parent86e5e4c5bd29abcd90d21a64fdea7eac73665356 (diff)
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REplace instances of TMW with Mana
Diffstat (limited to 'src/net/tmwserv/gamehandler.cpp')
-rw-r--r--src/net/tmwserv/gamehandler.cpp132
1 files changed, 0 insertions, 132 deletions
diff --git a/src/net/tmwserv/gamehandler.cpp b/src/net/tmwserv/gamehandler.cpp
deleted file mode 100644
index ec2f33c4..00000000
--- a/src/net/tmwserv/gamehandler.cpp
+++ /dev/null
@@ -1,132 +0,0 @@
-/*
- * The Mana World
- * Copyright (C) 2004 The Mana World Development Team
- *
- * This file is part of The Mana World.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#include "net/tmwserv/gamehandler.h"
-
-#include "net/tmwserv/chathandler.h"
-#include "net/tmwserv/connection.h"
-#include "net/tmwserv/protocol.h"
-
-#include "net/tmwserv/chatserver/chatserver.h"
-#include "net/tmwserv/gameserver/gameserver.h"
-
-#include "main.h"
-
-Net::GameHandler *gameHandler;
-
-extern TmwServ::ChatHandler *chatHandler;
-
-extern Net::Connection *gameServerConnection;
-
-namespace TmwServ {
-
-extern std::string netToken;
-extern ServerInfo gameServer;
-
-GameHandler::GameHandler()
-{
- static const Uint16 _messages[] = {
- GPMSG_DISCONNECT_RESPONSE,
- 0
- };
- handledMessages = _messages;
- gameHandler = this;
-}
-
-void GameHandler::handleMessage(MessageIn &msg)
-{
- switch (msg.getId())
- {
- case GPMSG_DISCONNECT_RESPONSE:
- {
- int errMsg = msg.readInt8();
- // Successful logout
- if (errMsg == ERRMSG_OK)
- {
- // TODO: Handle logout
- }
- // Logout failed
- else
- {
- switch (errMsg) {
- case ERRMSG_NO_LOGIN:
- errorMessage = "Gameserver: Not logged in";
- break;
- default:
- errorMessage = "Gameserver: Unknown error";
- break;
- }
- state = STATE_ERROR;
- }
- }
- break;
- }
-}
-
-void GameHandler::connect()
-{
- //
-}
-
-bool GameHandler::isConnected()
-{
- return gameServerConnection->isConnected() &&
- chatHandler->isConnected();
-}
-
-void GameHandler::disconnect()
-{
- gameServerConnection->disconnect();
- chatHandler->disconnect();
-}
-
-void GameHandler::inGame()
-{
- Net::GameServer::connect(gameServerConnection, netToken);
- chatHandler->connect();
-}
-
-void GameHandler::mapLoaded(const std::string &mapName)
-{
- // TODO
-}
-
-void GameHandler::who()
-{
- // TODO
-}
-
-void GameHandler::quit()
-{
- // TODO
-}
-
-void GameHandler::ping(int tick)
-{
- // TODO
-}
-
-void GameHandler::clear()
-{
- disconnect();
-}
-
-} // namespace TmwServ