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authorJared Adams <jaxad0127@gmail.com>2009-03-23 11:14:00 -0600
committerJared Adams <jaxad0127@gmail.com>2009-03-23 11:14:00 -0600
commiteee4c9a1e2a9fc58ccb8ad05acfe0b0e41ec3fab (patch)
treee6a09e53f092b94614ea66d92af27c684772cd42 /src/net/tmwserv/buysellhandler.cpp
parent1850cca2e8ba43b1e70385d848dca9f3a91fef4a (diff)
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Move all TMWServ-specific code to net/tmwserv
Also fix several instances where the same net handler was being used for both servers, and a few other related oddities.
Diffstat (limited to 'src/net/tmwserv/buysellhandler.cpp')
-rw-r--r--src/net/tmwserv/buysellhandler.cpp92
1 files changed, 92 insertions, 0 deletions
diff --git a/src/net/tmwserv/buysellhandler.cpp b/src/net/tmwserv/buysellhandler.cpp
new file mode 100644
index 00000000..54750cbb
--- /dev/null
+++ b/src/net/tmwserv/buysellhandler.cpp
@@ -0,0 +1,92 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "buysellhandler.h"
+
+#include <SDL_types.h>
+
+#include "../messagein.h"
+#include "protocol.h"
+
+#include "../../beingmanager.h"
+#include "../../item.h"
+#include "../../localplayer.h"
+#include "../../npc.h"
+
+#include "../../gui/buy.h"
+#include "../../gui/chat.h"
+#include "../../gui/sell.h"
+
+extern BuyDialog *buyDialog;
+extern SellDialog *sellDialog;
+extern Window *buySellDialog;
+
+BuySellHandler::BuySellHandler()
+{
+ static const Uint16 _messages[] = {
+ GPMSG_NPC_BUY,
+ GPMSG_NPC_SELL,
+ 0
+ };
+ handledMessages = _messages;
+}
+
+void BuySellHandler::handleMessage(MessageIn &msg)
+{
+ Being *being = beingManager->findBeing(msg.readInt16());
+ if (!being || being->getType() != Being::NPC)
+ {
+ return;
+ }
+
+ current_npc = static_cast< NPC * >(being);
+
+ switch (msg.getId())
+ {
+ case GPMSG_NPC_BUY:
+ buyDialog->reset();
+ buyDialog->setMoney(player_node->getMoney());
+ buyDialog->setVisible(true);
+
+ while (msg.getUnreadLength())
+ {
+ int itemId = msg.readInt16();
+ int amount = msg.readInt16();
+ int value = msg.readInt16();
+ buyDialog->addItem(itemId, amount, value);
+ }
+ break;
+
+ case GPMSG_NPC_SELL:
+ sellDialog->setMoney(player_node->getMoney());
+ sellDialog->reset();
+ sellDialog->setVisible(true);
+
+ while (msg.getUnreadLength())
+ {
+ int itemId = msg.readInt16();
+ int amount = msg.readInt16();
+ int value = msg.readInt16();
+ sellDialog->addItem(itemId, amount, value);
+ }
+ break;
+ }
+}