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author | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2011-01-24 22:10:02 +0100 |
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committer | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2011-01-24 22:10:02 +0100 |
commit | d055bee5e6b45737ab89b3f8c70c6d0db7a22eb3 (patch) | |
tree | 081556c8fa27ce16372b1657e469ccd8587dd4e5 /src/net/tmwa/generalhandler.cpp | |
parent | f663f5bbb75b850ae22f451a22d112b6c62b2ad6 (diff) | |
download | mana-client-d055bee5e6b45737ab89b3f8c70c6d0db7a22eb3.tar.gz mana-client-d055bee5e6b45737ab89b3f8c70c6d0db7a22eb3.tar.bz2 mana-client-d055bee5e6b45737ab89b3f8c70c6d0db7a22eb3.tar.xz mana-client-d055bee5e6b45737ab89b3f8c70c6d0db7a22eb3.zip |
Refactored the item loading in a more extensible and per protocol way.
This will greatly help into upgrading the need of
each protocol separately.
This is the first step to a new item and equipment system for manaserv.
A subclassing of the EquipmentWindow will be done in the next commit,
as requested by Thorbjorn.
Reviewed-by: Thorbjorn.
Diffstat (limited to 'src/net/tmwa/generalhandler.cpp')
-rw-r--r-- | src/net/tmwa/generalhandler.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/net/tmwa/generalhandler.cpp b/src/net/tmwa/generalhandler.cpp index b4327d47..1935ad72 100644 --- a/src/net/tmwa/generalhandler.cpp +++ b/src/net/tmwa/generalhandler.cpp @@ -98,15 +98,15 @@ GeneralHandler::GeneralHandler(): handledMessages = _messages; generalHandler = this; - std::list<ItemDB::Stat> stats; - stats.push_back(ItemDB::Stat("str", _("Strength %+d"))); - stats.push_back(ItemDB::Stat("agi", _("Agility %+d"))); - stats.push_back(ItemDB::Stat("vit", _("Vitality %+d"))); - stats.push_back(ItemDB::Stat("int", _("Intelligence %+d"))); - stats.push_back(ItemDB::Stat("dex", _("Dexterity %+d"))); - stats.push_back(ItemDB::Stat("luck", _("Luck %+d"))); - - itemDb->setStatsList(stats); + std::list<ItemStat> stats; + stats.push_back(ItemStat("str", _("Strength %+d"))); + stats.push_back(ItemStat("agi", _("Agility %+d"))); + stats.push_back(ItemStat("vit", _("Vitality %+d"))); + stats.push_back(ItemStat("int", _("Intelligence %+d"))); + stats.push_back(ItemStat("dex", _("Dexterity %+d"))); + stats.push_back(ItemStat("luck", _("Luck %+d"))); + + setStatsList(stats); listen(CHANNEL_GAME); } |