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authorBertram <yohanndotferreiraatorange.fr>2010-04-16 13:58:56 +0200
committerBertram <yohanndotferreiraatorange.fr>2010-04-17 12:03:44 +0200
commit3ae525b05858af105cc7e3eb6ac7316fc2f5bbd5 (patch)
tree5737c40d37a7b87897b9dc9b422198b28a18b13a /src/net/tmwa/charserverhandler.h
parent924760c45e0f1aa1105e192bd83d6a4ce2c80f81 (diff)
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Changed eAthena protocol name to TmwAthena and changed the config files accordingly.
This makes room for the actual eAthena protocol future inclusion.
Diffstat (limited to 'src/net/tmwa/charserverhandler.h')
-rw-r--r--src/net/tmwa/charserverhandler.h80
1 files changed, 80 insertions, 0 deletions
diff --git a/src/net/tmwa/charserverhandler.h b/src/net/tmwa/charserverhandler.h
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+++ b/src/net/tmwa/charserverhandler.h
@@ -0,0 +1,80 @@
+/*
+ * The Mana Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ *
+ * This file is part of The Mana Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef NET_TA_CHARSERVERHANDLER_H
+#define NET_TA_CHARSERVERHANDLER_H
+
+#include "net/charhandler.h"
+#include "net/serverinfo.h"
+
+#include "net/tmwa/messagehandler.h"
+#include "net/tmwa/token.h"
+
+class LoginData;
+
+namespace TmwAthena {
+
+/**
+ * Deals with incoming messages from the character server.
+ */
+class CharServerHandler : public MessageHandler, public Net::CharHandler
+{
+ public:
+ CharServerHandler();
+
+ virtual void handleMessage(Net::MessageIn &msg);
+
+ void setCharSelectDialog(CharSelectDialog *window);
+
+ /**
+ * Sets the character create dialog. The handler will clean up this
+ * dialog when a new character is succesfully created, and will unlock
+ * the dialog when a new character failed to be created.
+ */
+ void setCharCreateDialog(CharCreateDialog *window);
+
+ void requestCharacters();
+
+ void chooseCharacter(Net::Character *character);
+
+ void newCharacter(const std::string &name, int slot, bool gender,
+ int hairstyle, int hairColor,
+ const std::vector<int> &stats);
+
+ void deleteCharacter(Net::Character *character);
+
+ void switchCharacter();
+
+ int baseSprite() const;
+
+ int hairSprite() const;
+
+ int maxSprite() const;
+
+ void connect();
+
+ private:
+ LocalPlayer *readPlayerData(Net::MessageIn &msg, int *slot);
+};
+
+} // namespace TmwAthena
+
+#endif // NET_TA_CHARSERVERHANDLER_H