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authorYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2012-01-18 19:20:34 +0100
committerYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2012-02-02 15:31:41 +0100
commitf5de9ae444f1bca1f6ba6969214e9a8cacb15f68 (patch)
treef9b9c699c52d279cdc4d93b09f48dd3b24403f5b /src/net/tmwa/charserverhandler.cpp
parent7cc504d993fa948ae2e10848993f4552b2d6daaa (diff)
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Fix to the hair colors and styles handling.
- I made the charCreatedialog handle a possible max permitted color Id and a minimum hair style id for tA. - Added a foundation to later load the styles and colors from the same file, to handle the Mana-issue #224 for manaserv. - Support for non-contiguous hair color and style ids has also been added. - I also replaced the < and > arrow signs with images. Reviewed-by: Ben Longbons, Thorbjørn Lindeijer
Diffstat (limited to 'src/net/tmwa/charserverhandler.cpp')
-rw-r--r--src/net/tmwa/charserverhandler.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/net/tmwa/charserverhandler.cpp b/src/net/tmwa/charserverhandler.cpp
index d794f2cf..8834798f 100644
--- a/src/net/tmwa/charserverhandler.cpp
+++ b/src/net/tmwa/charserverhandler.cpp
@@ -240,7 +240,8 @@ void CharServerHandler::readPlayerData(Net::MessageIn &msg, Net::Character *char
tempPlayer->setSprite(SPRITE_SHIELD, msg.readInt16());
tempPlayer->setSprite(SPRITE_HAT, msg.readInt16()); // head option top
tempPlayer->setSprite(SPRITE_TOPCLOTHES, msg.readInt16()); // head option mid
- tempPlayer->setSprite(SPRITE_HAIR, hairStyle * -1, HairDB::get(msg.readInt16()));
+ tempPlayer->setSprite(SPRITE_HAIR, hairStyle * -1,
+ hairDB.getHairColor(msg.readInt16()));
tempPlayer->setSprite(SPRITE_MISC2, msg.readInt16());
tempPlayer->setName(msg.readString(24));