diff options
author | Chuck Miller <shadowmil@gmail.com> | 2010-07-18 23:02:25 -0400 |
---|---|---|
committer | Chuck Miller <shadowmil@gmail.com> | 2010-07-18 23:10:02 -0400 |
commit | 41a23cb4511e9ba3985990e2703fb3d680a23d14 (patch) | |
tree | 2bf03217e3c3b0f28aed5649e2e43cf2b965bd1d /src/net/tmwa/adminhandler.cpp | |
parent | 782158dfd719fb6d196f79075f275fb8599d393c (diff) | |
download | mana-client-41a23cb4511e9ba3985990e2703fb3d680a23d14.tar.gz mana-client-41a23cb4511e9ba3985990e2703fb3d680a23d14.tar.bz2 mana-client-41a23cb4511e9ba3985990e2703fb3d680a23d14.tar.xz mana-client-41a23cb4511e9ba3985990e2703fb3d680a23d14.zip |
Move the majority of the netcode's server messages to the event system
There is still a good way to go, but this should get us
started
Reviewed-by: Jared Adams
Diffstat (limited to 'src/net/tmwa/adminhandler.cpp')
-rw-r--r-- | src/net/tmwa/adminhandler.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/net/tmwa/adminhandler.cpp b/src/net/tmwa/adminhandler.cpp index da089b2b..330708db 100644 --- a/src/net/tmwa/adminhandler.cpp +++ b/src/net/tmwa/adminhandler.cpp @@ -23,11 +23,11 @@ #include "actorspritemanager.h" #include "being.h" +#include "event.h" +#include "eventmanager.h" #include "game.h" #include "playerrelations.h" -#include "gui/widgets/chattab.h" - #include "net/chathandler.h" #include "net/net.h" @@ -60,9 +60,9 @@ void AdminHandler::handleMessage(Net::MessageIn &msg) case SMSG_ADMIN_KICK_ACK: id = msg.readInt32(); if (id == 0) - localChatTab->chatLog(_("Kick failed!"), BY_SERVER); + SERVER_NOTICE(_("Kick failed!")) else - localChatTab->chatLog(_("Kick succeeded!"), BY_SERVER); + SERVER_NOTICE(_("Kick succeeded!")) break; } } |