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authorBjørn Lindeijer <bjorn@lindeijer.nl>2008-06-02 11:42:26 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2008-06-02 11:42:26 +0000
commit631c3e27bda7d0a10a01e74a92d5269cc5881dba (patch)
treefb2d0ee95033f53684ca7219715144489c761493 /src/net/protocol.h
parent2dfd979ea4c0c1a1046461ac21213d8211175c36 (diff)
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Merged handling for eAthena packets 0x00c3 and 0x01d7 and added support for
displaying a shield sprite (patch by Sanga).
Diffstat (limited to 'src/net/protocol.h')
-rw-r--r--src/net/protocol.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/net/protocol.h b/src/net/protocol.h
index 1e76ce1c..811d5481 100644
--- a/src/net/protocol.h
+++ b/src/net/protocol.h
@@ -57,6 +57,7 @@
#define SMSG_BEING_MOVE 0x007b /**< A nearby monster moves */
#define SMSG_BEING_REMOVE 0x0080
#define SMSG_BEING_CHANGE_LOOKS 0x00c3
+#define SMSG_BEING_CHANGE_LOOKS2 0x01d7 /**< Same as 0x00c3, but 16 bit ID */
#define SMSG_BEING_LEVELUP 0x019b
#define SMSG_BEING_EMOTION 0x00c0
#define SMSG_BEING_ACTION 0x008a /**< Attack, sit, stand up, ... */