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authorJared Adams <jaxad0127@gmail.com>2010-08-13 14:45:52 -0600
committerJared Adams <jaxad0127@gmail.com>2010-08-13 18:43:16 -0600
commit8eadc834ed3e8439836f7dc87390a56a1164ec11 (patch)
tree36cf9915914517b137d488a40d1f61265867723d /src/net/manaserv/playerhandler.cpp
parent6d315d0e61f419636021476582a49ab0b1f1b5e9 (diff)
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Simplify handling of compressed files
ResourceManager will now check for ".gz" and act appropriately (unless told not to). Compression handling functions are now in new utils/zlib files, along with a function to load a file from drive, uncompressing it if it ends in ".gz". Reviewed-by: Freeyorp
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