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authorYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2012-01-20 01:42:11 +0100
committerYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2012-02-03 14:40:45 +0100
commit94deb596ae86bfe453c9d88e85266caae26e3980 (patch)
treeafb9f3cc90a832420b28b7cb470078b100e11812 /src/net/manaserv/manaserv_protocol.h
parent86c4819bee1bcd990b6be20f36dcb26938acac8e (diff)
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Simplified and made generic the way the pickup is handled.
I also made the range be taken from the server type as for the pickup and npc talk ranges. Last but no least, I fixed the parameters sent with PGMSG_PICKUP to send the (item) position where to pickup at as described in the manaserv protocol. The pickup is still not 100% functional due certainly to two problems: 1. The client item coordinates might not be the exact same as in the server. 2. The client seems to try to pick up the item a bit too soon, probably for the reason given in 1. I'll investigate this in another patch. Reviewed-by: Thorbjørn Lindeijer, Erik Schilling.
Diffstat (limited to 'src/net/manaserv/manaserv_protocol.h')
-rw-r--r--src/net/manaserv/manaserv_protocol.h10
1 files changed, 8 insertions, 2 deletions
diff --git a/src/net/manaserv/manaserv_protocol.h b/src/net/manaserv/manaserv_protocol.h
index 2c09aaa4..aa1976f1 100644
--- a/src/net/manaserv/manaserv_protocol.h
+++ b/src/net/manaserv/manaserv_protocol.h
@@ -93,8 +93,8 @@ enum {
// Game
GPMSG_PLAYER_MAP_CHANGE = 0x0100, // S filename, W x, W y
GPMSG_PLAYER_SERVER_CHANGE = 0x0101, // B*32 token, S game address, W game port
- PGMSG_PICKUP = 0x0110, // W*2 position
- PGMSG_DROP = 0x0111, // B slot, B amount
+ PGMSG_PICKUP = 0x0110, // W * 2 items position
+ PGMSG_DROP = 0x0111, // W slot, W amount
PGMSG_EQUIP = 0x0112, // W inventory slot
PGMSG_UNEQUIP = 0x0113, // W item Instance id
PGMSG_MOVE_ITEM = 0x0114, // W slot1, W slot2, W amount
@@ -441,6 +441,12 @@ enum BeingGender
GENDER_UNSPECIFIED
};
+/** The permited range to pick up an item */
+const int PICKUP_RANGE = 32 + 16;
+
+/** The permited range to to talk to a NPC. */
+const int NPC_TALK_RANGE = 32 * 7;
+
} // namespace ManaServ
#endif // MANASERV_PROTOCOL_H