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authorJared Adams <jaxad0127@gmail.com>2009-11-03 10:18:25 -0700
committerJared Adams <jaxad0127@gmail.com>2009-11-03 10:18:25 -0700
commitacd557f9472c711fe92b9c158ec336abf688bf7b (patch)
tree2295d13589411ee88afe16f4997bea65b4ebba94 /src/net/manaserv/gameserver
parentc60d3a98dbbb20621742bfd82bbaaa6b7085a8ae (diff)
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Remove more _SUPPORT ifdefs and do some cleanup
Diffstat (limited to 'src/net/manaserv/gameserver')
-rw-r--r--src/net/manaserv/gameserver/gameserver.cpp17
-rw-r--r--src/net/manaserv/gameserver/gameserver.h10
-rw-r--r--src/net/manaserv/gameserver/internal.cpp2
-rw-r--r--src/net/manaserv/gameserver/internal.h8
-rw-r--r--src/net/manaserv/gameserver/player.cpp22
-rw-r--r--src/net/manaserv/gameserver/player.h8
6 files changed, 37 insertions, 30 deletions
diff --git a/src/net/manaserv/gameserver/gameserver.cpp b/src/net/manaserv/gameserver/gameserver.cpp
index 94015c20..ba3bd983 100644
--- a/src/net/manaserv/gameserver/gameserver.cpp
+++ b/src/net/manaserv/gameserver/gameserver.cpp
@@ -24,27 +24,30 @@
#include "internal.h"
#include "net/manaserv/connection.h"
+#include "net/manaserv/messageout.h"
#include "net/manaserv/protocol.h"
-#include "net/messageout.h"
+namespace ManaServ
+{
-void Net::GameServer::connect(Net::Connection *connection,
- const std::string &token)
+void GameServer::connect(Connection *connection, const std::string &token)
{
- Net::GameServer::connection = connection;
+ GameServer::connection = connection;
MessageOut msg(PGMSG_CONNECT);
msg.writeString(token, 32);
- Net::GameServer::connection->send(msg);
+ GameServer::connection->send(msg);
}
-void Net::GameServer::logout(bool reconnectAccount)
+void GameServer::logout(bool reconnectAccount)
{
MessageOut msg(PGMSG_DISCONNECT);
msg.writeInt8((unsigned char) reconnectAccount);
- Net::GameServer::connection->send(msg);
+ GameServer::connection->send(msg);
+}
+
}
diff --git a/src/net/manaserv/gameserver/gameserver.h b/src/net/manaserv/gameserver/gameserver.h
index 6de82c2e..1f9e5b78 100644
--- a/src/net/manaserv/gameserver/gameserver.h
+++ b/src/net/manaserv/gameserver/gameserver.h
@@ -19,21 +19,21 @@
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
-#ifndef NET_GAMESERVER_GAMESERVER_H
-#define NET_GAMESERVER_GAMESERVER_H
+#ifndef NET_MANASERV_GAMESERVER_GAMESERVER_H
+#define NET_MANASERV_GAMESERVER_GAMESERVER_H
#include <iosfwd>
-namespace Net
+namespace ManaServ
{
class Connection;
namespace GameServer
{
- void connect(Net::Connection *connection, const std::string &token);
+ void connect(Connection *connection, const std::string &token);
void logout(bool reconnectAccount);
}
}
-#endif
+#endif // NET_MANASERV_GAMESERVER_GAMESERVER_H
diff --git a/src/net/manaserv/gameserver/internal.cpp b/src/net/manaserv/gameserver/internal.cpp
index 27cb4a47..e998ced9 100644
--- a/src/net/manaserv/gameserver/internal.cpp
+++ b/src/net/manaserv/gameserver/internal.cpp
@@ -21,7 +21,7 @@
#include "internal.h"
-namespace Net
+namespace ManaServ
{
class Connection;
diff --git a/src/net/manaserv/gameserver/internal.h b/src/net/manaserv/gameserver/internal.h
index 6c6e2613..44cd3be2 100644
--- a/src/net/manaserv/gameserver/internal.h
+++ b/src/net/manaserv/gameserver/internal.h
@@ -19,10 +19,10 @@
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
-#ifndef NET_GAMESERVER_INTERNAL_H
-#define NET_GAMESERVER_INTERNAL_H
+#ifndef NET_MANASERV_GAMESERVER_INTERNAL_H
+#define NET_MANASERV_GAMESERVER_INTERNAL_H
-namespace Net
+namespace ManaServ
{
class Connection;
@@ -32,4 +32,4 @@ namespace Net
}
}
-#endif
+#endif // NET_MANASERV_GAMESERVER_INTERNAL_H
diff --git a/src/net/manaserv/gameserver/player.cpp b/src/net/manaserv/gameserver/player.cpp
index e667c8b9..6fa146d4 100644
--- a/src/net/manaserv/gameserver/player.cpp
+++ b/src/net/manaserv/gameserver/player.cpp
@@ -24,34 +24,38 @@
#include "internal.h"
#include "net/manaserv/connection.h"
+#include "net/manaserv/messageout.h"
#include "net/manaserv/protocol.h"
-#include "net/messageout.h"
-
void RespawnRequestListener::action(const gcn::ActionEvent &event)
{
- Net::GameServer::Player::respawn();
+ ManaServ::GameServer::Player::respawn();
}
-void Net::GameServer::Player::walk(int x, int y)
+namespace ManaServ
+{
+
+void GameServer::Player::walk(int x, int y)
{
MessageOut msg(PGMSG_WALK);
msg.writeInt16(x);
msg.writeInt16(y);
- Net::GameServer::connection->send(msg);
+ GameServer::connection->send(msg);
}
-void Net::GameServer::Player::moveItem(int oldSlot, int newSlot, int amount)
+void GameServer::Player::moveItem(int oldSlot, int newSlot, int amount)
{
MessageOut msg(PGMSG_MOVE_ITEM);
msg.writeInt8(oldSlot);
msg.writeInt8(newSlot);
msg.writeInt8(amount);
- Net::GameServer::connection->send(msg);
+ GameServer::connection->send(msg);
}
-void Net::GameServer::Player::respawn()
+void GameServer::Player::respawn()
{
MessageOut msg(PGMSG_RESPAWN);
- Net::GameServer::connection->send(msg);
+ GameServer::connection->send(msg);
+}
+
}
diff --git a/src/net/manaserv/gameserver/player.h b/src/net/manaserv/gameserver/player.h
index 9a202c6e..40ba4b2b 100644
--- a/src/net/manaserv/gameserver/player.h
+++ b/src/net/manaserv/gameserver/player.h
@@ -19,8 +19,8 @@
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
-#ifndef NET_GAMESERVER_PLAYER_H
-#define NET_GAMESERVER_PLAYER_H
+#ifndef NET_MANASERV_GAMESERVER_PLAYER_H
+#define NET_MANASERV_GAMESERVER_PLAYER_H
#include "being.h"
@@ -34,7 +34,7 @@ struct RespawnRequestListener : public gcn::ActionListener
void action(const gcn::ActionEvent &event);
};
-namespace Net
+namespace ManaServ
{
namespace GameServer
{
@@ -48,4 +48,4 @@ namespace Net
}
}
-#endif
+#endif // NET_MANASERV_GAMESERVER_PLAYER_H