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authorJared Adams <jaxad0127@gmail.com>2010-01-10 20:47:59 +0000
committerJared Adams <jaxad0127@gmail.com>2010-01-10 20:48:37 +0000
commit4c6165ece76dff406d324c240a7fc099a3e0c42b (patch)
treeceff7fbaa928d2397552c34e51210a419e630a41 /src/net/manaserv/gamehandler.cpp
parent023ca895db6aaf1c4ed5a2240cf85443f83e84db (diff)
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Remove some support ifdefs
Diffstat (limited to 'src/net/manaserv/gamehandler.cpp')
-rw-r--r--src/net/manaserv/gamehandler.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/net/manaserv/gamehandler.cpp b/src/net/manaserv/gamehandler.cpp
index 51b9d1c9..700d2d6c 100644
--- a/src/net/manaserv/gamehandler.cpp
+++ b/src/net/manaserv/gamehandler.cpp
@@ -26,6 +26,7 @@
#include "net/manaserv/messageout.h"
#include "net/manaserv/protocol.h"
+#include "localplayer.h"
#include "main.h"
extern Net::GameHandler *gameHandler;
@@ -113,6 +114,9 @@ void GameHandler::inGame()
gameServerConnection->send(msg);
chatHandler->connect();
+
+ // Attack range from item DB
+ player_node->setAttackRange(-1);
}
void GameHandler::mapLoaded(const std::string &mapName)