summaryrefslogtreecommitdiff
path: root/src/net/inventoryhandler.cpp
diff options
context:
space:
mode:
authorBjörn Steinbrink <B.Steinbrink@gmx.de>2006-01-22 13:31:13 +0000
committerBjörn Steinbrink <B.Steinbrink@gmx.de>2006-01-22 13:31:13 +0000
commitbd56bf8afdab16383ed8ad08412a8c807f84af85 (patch)
tree0e963ada63bcbe3c50dd77986aaa15b9ba49816a /src/net/inventoryhandler.cpp
parent5359640b6f271af31f6423df9d661433eff89a3e (diff)
downloadmana-client-bd56bf8afdab16383ed8ad08412a8c807f84af85.tar.gz
mana-client-bd56bf8afdab16383ed8ad08412a8c807f84af85.tar.bz2
mana-client-bd56bf8afdab16383ed8ad08412a8c807f84af85.tar.xz
mana-client-bd56bf8afdab16383ed8ad08412a8c807f84af85.zip
Merged NETWORK branch (includes BEING_OVERHAUL).
Diffstat (limited to 'src/net/inventoryhandler.cpp')
-rw-r--r--src/net/inventoryhandler.cpp128
1 files changed, 128 insertions, 0 deletions
diff --git a/src/net/inventoryhandler.cpp b/src/net/inventoryhandler.cpp
new file mode 100644
index 00000000..3742d327
--- /dev/null
+++ b/src/net/inventoryhandler.cpp
@@ -0,0 +1,128 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id$
+ */
+
+#include "inventoryhandler.h"
+
+#include <SDL_types.h>
+
+#include "messagein.h"
+#include "protocol.h"
+
+#include "../item.h"
+#include "../localplayer.h"
+
+#include "../gui/chat.h"
+
+InventoryHandler::InventoryHandler()
+{
+ static const Uint16 _messages[] = {
+ SMSG_PLAYER_INVENTORY,
+ SMSG_PLAYER_INVENTORY_ADD,
+ SMSG_PLAYER_INVENTORY_REMOVE,
+ SMSG_PLAYER_INVENTORY_USE,
+ SMSG_ITEM_USE_RESPONSE,
+ 0
+ };
+ handledMessages = _messages;
+}
+
+void InventoryHandler::handleMessage(MessageIn *msg)
+{
+ Sint32 number;
+ Sint16 index, amount, itemId, equipType;
+
+ switch (msg->getId())
+ {
+ case SMSG_PLAYER_INVENTORY:
+ // Only called on map load / warp. First reset all items
+ // to not load them twice on map change.
+ player_node->clearInventory();
+ msg->readInt16(); // length
+ number = (msg->getLength() - 4) / 18;
+
+ for (int loop = 0; loop < number; loop++)
+ {
+ index = msg->readInt16();
+ itemId = msg->readInt16();
+ msg->readInt8(); // type
+ msg->readInt8(); // identify flag
+ amount = msg->readInt16();
+ msg->skip(2); // unknown
+ msg->skip(8); // card (4 shorts)
+
+ player_node->addInvItem(index, itemId, amount, false);
+
+ // Trick because arrows are not considered equipment
+ if (itemId == 1199 || itemId == 529)
+ {
+ player_node->getInvItem(index)->setEquipment(true);
+ }
+ }
+ break;
+
+ case SMSG_PLAYER_INVENTORY_ADD:
+ index = msg->readInt16();
+ amount = msg->readInt16();
+ itemId = msg->readInt16();
+ msg->readInt8(); // identify flag
+ msg->readInt8(); // attribute
+ msg->readInt8(); // refine
+ msg->skip(8); // card
+ equipType = msg->readInt16();
+ msg->readInt8(); // type
+
+ if (msg->readInt8()> 0) {
+ chatWindow->chatLog("Unable to pick up item", BY_SERVER);
+ } else {
+ player_node->addInvItem(index, itemId, amount, equipType != 0);
+ }
+ break;
+
+ case SMSG_PLAYER_INVENTORY_REMOVE:
+ index = msg->readInt16();
+ amount = msg->readInt16();
+ player_node->getInvItem(index)->increaseQuantity(-amount);
+ break;
+
+ case SMSG_PLAYER_INVENTORY_USE:
+ index = msg->readInt16();
+ msg->readInt16(); // item id
+ msg->readInt32(); // id
+ amount = msg->readInt16();
+ msg->readInt8(); // type
+
+ player_node->getInvItem(index)->setQuantity(amount);
+ break;
+
+ case SMSG_ITEM_USE_RESPONSE:
+ index = msg->readInt16();
+ amount = msg->readInt16();
+
+ if (msg->readInt8() == 0) {
+ chatWindow->chatLog("Failed to use item", BY_SERVER);
+ } else {
+ player_node->getInvItem(index)->setQuantity(amount);
+ }
+ break;
+ }
+}