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authorJared Adams <jaxad0127@gmail.com>2009-05-13 07:16:41 -0600
committerJared Adams <jaxad0127@gmail.com>2009-05-13 07:16:41 -0600
commitf19d3f4db065472141b9c6bdf63726138006cb14 (patch)
tree9aee8f8bfda85bbe600c1fd2cbe8c6deba0acf61 /src/net/ea/playerhandler.cpp
parent92c331d47a2559b6a820395b95446d4fba3f3eee (diff)
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Add GM notification handling
Diffstat (limited to 'src/net/ea/playerhandler.cpp')
-rw-r--r--src/net/ea/playerhandler.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/net/ea/playerhandler.cpp b/src/net/ea/playerhandler.cpp
index 29f0bac4..b7131f0a 100644
--- a/src/net/ea/playerhandler.cpp
+++ b/src/net/ea/playerhandler.cpp
@@ -262,6 +262,7 @@ void PlayerHandler::handleMessage(MessageIn &msg)
case 0x0032: player_node->FLEE = value; break;
case 0x0035: player_node->mAttackSpeed = value; break;
case 0x0037: player_node->mJobLevel = value; break;
+ case 500: player_node->setGMLevel(value); break;
}
if (player_node->getHp() == 0 && !deathNotice)