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authorJared Adams <jaxad0127@gmail.com>2009-04-01 14:13:11 -0600
committerJared Adams <jaxad0127@gmail.com>2009-04-01 14:13:11 -0600
commitb987a2806dbcd87a23850901f6f0b86f0801086c (patch)
treee373f4869436f830c2cdeeeaf34a941560ded3fe /src/net/ea/playerhandler.cpp
parent6ef22b50f3d0c2410af5bd2543bedc0b3d692f83 (diff)
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Create a few more handlers for eAthena
Map, chat, and admin have been finished (to the degree they handle all existing cases).
Diffstat (limited to 'src/net/ea/playerhandler.cpp')
-rw-r--r--src/net/ea/playerhandler.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/net/ea/playerhandler.cpp b/src/net/ea/playerhandler.cpp
index cb3ed089..f0876a6e 100644
--- a/src/net/ea/playerhandler.cpp
+++ b/src/net/ea/playerhandler.cpp
@@ -199,8 +199,7 @@ void PlayerHandler::handleMessage(MessageIn &msg)
// Switch the actual map, deleting the previous one if necessary
mapPath = mapPath.substr(0, mapPath.rfind("."));
- if (engine->changeMap(mapPath))
- MessageOut outMsg(CMSG_MAP_LOADED);
+ engine->changeMap(mapPath);
float scrollOffsetX = 0.0f;
float scrollOffsetY = 0.0f;