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author | Jared Adams <jaxad0127@gmail.com> | 2009-12-07 14:16:26 -0700 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2009-12-07 14:16:26 -0700 |
commit | 4d9bbc8d2eea82fb4e60634b611d0058f74ebb82 (patch) | |
tree | 42ecc3776564cca78e99a9e562ab0b1009190fbe /src/net/ea/inventoryhandler.h | |
parent | 2f310b3040dcb56bd9ed1868dfa4f74b3fd00136 (diff) | |
download | mana-client-4d9bbc8d2eea82fb4e60634b611d0058f74ebb82.tar.gz mana-client-4d9bbc8d2eea82fb4e60634b611d0058f74ebb82.tar.bz2 mana-client-4d9bbc8d2eea82fb4e60634b611d0058f74ebb82.tar.xz mana-client-4d9bbc8d2eea82fb4e60634b611d0058f74ebb82.zip |
Fix bugs in eAthena's equipment handling
Do a bit of cleanup too.
Diffstat (limited to 'src/net/ea/inventoryhandler.h')
-rw-r--r-- | src/net/ea/inventoryhandler.h | 17 |
1 files changed, 16 insertions, 1 deletions
diff --git a/src/net/ea/inventoryhandler.h b/src/net/ea/inventoryhandler.h index 82c2a36e..709d6b53 100644 --- a/src/net/ea/inventoryhandler.h +++ b/src/net/ea/inventoryhandler.h @@ -35,6 +35,11 @@ namespace EAthena { class EquipBackend : public Equipment::Backend { public: + EquipBackend() + { + memset(mEquipment, -1, sizeof(mEquipment)); + } + Item *getEquipment(int index) const { int invyIndex = mEquipment[index]; @@ -64,10 +69,20 @@ class EquipBackend : public Equipment::Backend { void setEquipment(int index, int inventoryIndex) { + // Unequip existing item + Item* item = player_node->getInventory()->getItem(mEquipment[index]); + if (item) + { + item->setEquipped(false); + } + mEquipment[index] = inventoryIndex; - Item* item = player_node->getInventory()->getItem(inventoryIndex); + + item = player_node->getInventory()->getItem(inventoryIndex); if (item) + { item->setEquipped(true); + } } private: |