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authorJared Adams <jaxad0127@gmail.com>2009-05-06 08:22:19 -0600
committerJared Adams <jaxad0127@gmail.com>2009-05-06 08:22:19 -0600
commit429e82f91487d48ecb5a1742ec6fb6987a2bc9bd (patch)
treed3789c7ef91680ba6a6a0eee56664ba3de690d94 /src/net/ea/inventoryhandler.cpp
parent678c2316e34021bb16ac08eb48186f5570dc691b (diff)
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Remove more inventory handling support #ifdefs
This also fixes some minor bugs and centralizes some logic.
Diffstat (limited to 'src/net/ea/inventoryhandler.cpp')
-rw-r--r--src/net/ea/inventoryhandler.cpp20
1 files changed, 15 insertions, 5 deletions
diff --git a/src/net/ea/inventoryhandler.cpp b/src/net/ea/inventoryhandler.cpp
index 17b64548..1c48aa6c 100644
--- a/src/net/ea/inventoryhandler.cpp
+++ b/src/net/ea/inventoryhandler.cpp
@@ -301,7 +301,7 @@ void InventoryHandler::handleMessage(MessageIn &msg)
}
}
-void InventoryHandler::equipItem(Item *item)
+void InventoryHandler::equipItem(const Item *item)
{
if (!item)
return;
@@ -311,7 +311,7 @@ void InventoryHandler::equipItem(Item *item)
outMsg.writeInt16(0);
}
-void InventoryHandler::unequipItem(Item *item)
+void InventoryHandler::unequipItem(const Item *item)
{
if (!item)
return;
@@ -320,7 +320,7 @@ void InventoryHandler::unequipItem(Item *item)
outMsg.writeInt16(item->getInvIndex() + INVENTORY_OFFSET);
}
-void InventoryHandler::useItem(Item *item)
+void InventoryHandler::useItem(const Item *item)
{
if (!item)
return;
@@ -330,7 +330,7 @@ void InventoryHandler::useItem(Item *item)
outMsg.writeInt32(item->getId()); // unused
}
-void InventoryHandler::dropItem(Item *item, int amount)
+void InventoryHandler::dropItem(const Item *item, int amount)
{
// TODO: Fix wrong coordinates of drops, serverside? (what's wrong here?)
MessageOut outMsg(CMSG_PLAYER_INVENTORY_DROP);
@@ -338,7 +338,17 @@ void InventoryHandler::dropItem(Item *item, int amount)
outMsg.writeInt16(amount);
}
-void InventoryHandler::splitItem(Item *item, int amount)
+bool InventoryHandler::canSplit(const Item *item)
+{
+ return false;
+}
+
+void InventoryHandler::splitItem(const Item *item, int amount)
+{
+ // Not implemented for eAthena (possible?)
+}
+
+void InventoryHandler::moveItem(int oldIndex, int newIndex)
{
// Not implemented for eAthena (possible?)
}