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author | Stefan Dombrowski <stefan@uni-bonn.de> | 2009-11-14 23:11:18 +0100 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2009-11-14 16:17:42 -0700 |
commit | 5c8a2bb5349b71040b74bc44e10db0b80290e904 (patch) | |
tree | 97af71e421f1a6accdba6c98a0635bea22bfbca0 /src/net/ea/inventoryhandler.cpp | |
parent | 726dc225fb615b22edeb70880356aa3099e0b472 (diff) | |
download | mana-client-5c8a2bb5349b71040b74bc44e10db0b80290e904.tar.gz mana-client-5c8a2bb5349b71040b74bc44e10db0b80290e904.tar.bz2 mana-client-5c8a2bb5349b71040b74bc44e10db0b80290e904.tar.xz mana-client-5c8a2bb5349b71040b74bc44e10db0b80290e904.zip |
Fix display of non-existing items in storage window
If there are only equipable items in the storage, then the server does
not send a SMSG_PLAYER_STORAGE_ITEMS message. In that case the storage
did not get cleared.
Diffstat (limited to 'src/net/ea/inventoryhandler.cpp')
-rw-r--r-- | src/net/ea/inventoryhandler.cpp | 12 |
1 files changed, 2 insertions, 10 deletions
diff --git a/src/net/ea/inventoryhandler.cpp b/src/net/ea/inventoryhandler.cpp index 94118ae2..f24b2d0a 100644 --- a/src/net/ea/inventoryhandler.cpp +++ b/src/net/ea/inventoryhandler.cpp @@ -90,16 +90,7 @@ void InventoryHandler::handleMessage(Net::MessageIn &msg) clearEquipment(); inventory->clear(); } - else - { - /* - * This packet will always be followed by a - * SMSG_PLAYER_STORAGE_EQUIP packet. The two packets - * together comprise a complete refresh of storage, so - * clear storage here - */ - storage->clear(); - } + msg.readInt16(); // length number = (msg.getLength() - 4) / 18; @@ -287,6 +278,7 @@ void InventoryHandler::handleMessage(Net::MessageIn &msg) /* * Storage access has been closed */ + storage->clear(); player_node->setInStorage(false); break; } |