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authorJared Adams <jaxad0127@gmail.com>2009-11-03 18:59:10 -0700
committerJared Adams <jaxad0127@gmail.com>2009-11-03 18:59:10 -0700
commit6ec98a246ee9915cdcc4a58f5de6882e415adc2f (patch)
tree45add22f8dfc85c45910cad41db79c979310c113 /src/net/ea/guildhandler.h
parent75dbcb1b780fe3fc2f09cbcdc05f9559446ef482 (diff)
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Move ManaServ guild code into GuildHandler
Ad start eAthena's GuildHandler
Diffstat (limited to 'src/net/ea/guildhandler.h')
-rw-r--r--src/net/ea/guildhandler.h66
1 files changed, 66 insertions, 0 deletions
diff --git a/src/net/ea/guildhandler.h b/src/net/ea/guildhandler.h
new file mode 100644
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+++ b/src/net/ea/guildhandler.h
@@ -0,0 +1,66 @@
+/*
+ * The Mana World
+ * Copyright (C) 2009 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef NET_EA_GUILDHANDLER_H
+#define NET_EA_GUILDHANDLER_H
+
+#include "net/guildhandler.h"
+
+#include "net/ea/messagehandler.h"
+
+namespace EAthena {
+
+class GuildHandler : public Net::GuildHandler, public MessageHandler
+{
+ public:
+ GuildHandler();
+
+ void handleMessage(Net::MessageIn &msg);
+
+ void create(const std::string &name);
+
+ void invite(int guildId, const std::string &name);
+
+ void invite(int guildId, Player *player);
+
+ void inviteResponse(int guildId, bool response);
+
+ void leave(int guildId);
+
+ void kick(int guildId, int playerId);
+
+ void chat(int guildId, const std::string &text);
+
+ void memberList(int guildId);
+
+ void changeMemberPostion(int guildId, int playerId, int level);
+
+ void requestAlliance(int guildId, int otherGuildId);
+
+ void requestAllianceResponse(int guildId, int otherGuildId,
+ bool response);
+
+ void endAlliance(int guildId, int otherGuildId);
+};
+
+}
+
+#endif // NET_EA_GUILDHANDLER_H