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authorJared Adams <jaxad0127@gmail.com>2010-04-03 17:40:00 -0600
committerJared Adams <jaxad0127@gmail.com>2010-04-03 17:45:44 -0600
commitadae511e08f2c473f738bbd00987fc3a1aad0123 (patch)
tree979e418068f02f761a08222092d478e0562cb82d /src/net/ea/generalhandler.cpp
parent77a4c494ec2cbaf17a67024283012102aa4d0d52 (diff)
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Fix a crash after changing servers
Reviewed-by: Chuck Miller
Diffstat (limited to 'src/net/ea/generalhandler.cpp')
-rw-r--r--src/net/ea/generalhandler.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/net/ea/generalhandler.cpp b/src/net/ea/generalhandler.cpp
index 749c2409..6ff4accd 100644
--- a/src/net/ea/generalhandler.cpp
+++ b/src/net/ea/generalhandler.cpp
@@ -180,6 +180,8 @@ void GeneralHandler::reload()
mNetwork->disconnect();
static_cast<LoginHandler*>(mLoginHandler.get())->clearWorlds();
+ static_cast<CharServerHandler*>(mCharHandler.get())->setCharCreateDialog(0);
+ static_cast<CharServerHandler*>(mCharHandler.get())->setCharSelectDialog(0);
}
void GeneralHandler::unload()