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author | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2009-11-02 21:45:44 +0100 |
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committer | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2009-11-02 21:45:44 +0100 |
commit | a650c230152fb025b29a56ddb31eab40edd291d1 (patch) | |
tree | 739fec507c5cb79feaa502d551a76e1a038f1550 /src/net/ea/gamehandler.cpp | |
parent | acc7d95ed30a4b1896ac888c1b1fd83c49785552 (diff) | |
download | mana-client-a650c230152fb025b29a56ddb31eab40edd291d1.tar.gz mana-client-a650c230152fb025b29a56ddb31eab40edd291d1.tar.bz2 mana-client-a650c230152fb025b29a56ddb31eab40edd291d1.tar.xz mana-client-a650c230152fb025b29a56ddb31eab40edd291d1.zip |
Got rid of GameHandler::clear
It was just forwarding to disconnect().
Diffstat (limited to 'src/net/ea/gamehandler.cpp')
-rw-r--r-- | src/net/ea/gamehandler.cpp | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/src/net/ea/gamehandler.cpp b/src/net/ea/gamehandler.cpp index f101e03a..597fd1da 100644 --- a/src/net/ea/gamehandler.cpp +++ b/src/net/ea/gamehandler.cpp @@ -162,9 +162,4 @@ void GameHandler::ping(int tick) msg.writeInt32(tick); } -void GameHandler::clear() -{ - disconnect(); -} - } // namespace EAthena |